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1162 lines
53 KiB
Plaintext
1162 lines
53 KiB
Plaintext
{
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BASS 2.4 Delphi unit (dynamic)
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Copyright (c) 1999-2010 Un4seen Developments Ltd.
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See the BASS.CHM file for more detailed documentation
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How to install
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----------------
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Copy DYNAMIC_BASS.PAS to the \LIB subdirectory of your Delphi path or your project dir
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Call Load_BASSDLL (eg. in FormCreate) to load BASS before using any functions, and
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Unload_BASSDLL (eg. in FormDestory) to unload it when you're done.
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NOTE: Delphi 2009 users should use the BASS_UNICODE flag where possible
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}
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unit Dynamic_Bass;
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interface
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uses
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Windows,
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SysUtils;
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const
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BASSVERSION = $204; // API version
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BASSVERSIONTEXT = '2.4';
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// Use these to test for error from functions that return a DWORD or QWORD
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DW_ERROR = LongWord(-1); // -1 (DWORD)
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QW_ERROR = Int64(-1); // -1 (QWORD)
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// Error codes returned by BASS_ErrorGetCode()
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BASS_OK = 0; // all is OK
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BASS_ERROR_MEM = 1; // memory error
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BASS_ERROR_FILEOPEN = 2; // can't open the file
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BASS_ERROR_DRIVER = 3; // can't find a free sound driver
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BASS_ERROR_BUFLOST = 4; // the sample buffer was lost
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BASS_ERROR_HANDLE = 5; // invalid handle
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BASS_ERROR_FORMAT = 6; // unsupported sample format
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BASS_ERROR_POSITION = 7; // invalid position
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BASS_ERROR_INIT = 8; // BASS_Init has not been successfully called
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BASS_ERROR_START = 9; // BASS_Start has not been successfully called
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BASS_ERROR_ALREADY = 14; // already initialized/paused/whatever
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BASS_ERROR_NOCHAN = 18; // can't get a free channel
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BASS_ERROR_ILLTYPE = 19; // an illegal type was specified
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BASS_ERROR_ILLPARAM = 20; // an illegal parameter was specified
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BASS_ERROR_NO3D = 21; // no 3D support
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BASS_ERROR_NOEAX = 22; // no EAX support
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BASS_ERROR_DEVICE = 23; // illegal device number
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BASS_ERROR_NOPLAY = 24; // not playing
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BASS_ERROR_FREQ = 25; // illegal sample rate
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BASS_ERROR_NOTFILE = 27; // the stream is not a file stream
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BASS_ERROR_NOHW = 29; // no hardware voices available
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BASS_ERROR_EMPTY = 31; // the MOD music has no sequence data
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BASS_ERROR_NONET = 32; // no internet connection could be opened
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BASS_ERROR_CREATE = 33; // couldn't create the file
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BASS_ERROR_NOFX = 34; // effects are not enabled
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BASS_ERROR_NOTAVAIL = 37; // requested data is not available
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BASS_ERROR_DECODE = 38; // the channel is a "decoding channel"
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BASS_ERROR_DX = 39; // a sufficient DirectX version is not installed
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BASS_ERROR_TIMEOUT = 40; // connection timedout
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BASS_ERROR_FILEFORM = 41; // unsupported file format
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BASS_ERROR_SPEAKER = 42; // unavailable speaker
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BASS_ERROR_VERSION = 43; // invalid BASS version (used by add-ons)
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BASS_ERROR_CODEC = 44; // codec is not available/supported
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BASS_ERROR_ENDED = 45; // the channel/file has ended
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BASS_ERROR_BUSY = 46; // the device is busy
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BASS_ERROR_UNKNOWN = -1; // some other mystery problem
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// BASS_SetConfig options
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BASS_CONFIG_BUFFER = 0;
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BASS_CONFIG_UPDATEPERIOD = 1;
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BASS_CONFIG_GVOL_SAMPLE = 4;
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BASS_CONFIG_GVOL_STREAM = 5;
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BASS_CONFIG_GVOL_MUSIC = 6;
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BASS_CONFIG_CURVE_VOL = 7;
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BASS_CONFIG_CURVE_PAN = 8;
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BASS_CONFIG_FLOATDSP = 9;
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BASS_CONFIG_3DALGORITHM = 10;
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BASS_CONFIG_NET_TIMEOUT = 11;
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BASS_CONFIG_NET_BUFFER = 12;
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BASS_CONFIG_PAUSE_NOPLAY = 13;
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BASS_CONFIG_NET_PREBUF = 15;
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BASS_CONFIG_NET_PASSIVE = 18;
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BASS_CONFIG_REC_BUFFER = 19;
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BASS_CONFIG_NET_PLAYLIST = 21;
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BASS_CONFIG_MUSIC_VIRTUAL = 22;
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BASS_CONFIG_VERIFY = 23;
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BASS_CONFIG_UPDATETHREADS = 24;
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BASS_CONFIG_DEV_BUFFER = 27;
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BASS_CONFIG_MP3_ERRORS = 35;
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BASS_CONFIG_DEV_DEFAULT = 36;
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BASS_CONFIG_NET_READTIMEOUT = 37;
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BASS_CONFIG_REC_LOOPBACK = 28; // Vista Test
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// BASS_SetConfigPtr options
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BASS_CONFIG_NET_AGENT = 16;
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BASS_CONFIG_NET_PROXY = 17;
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// Initialization flags
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BASS_DEVICE_8BITS = 1; // use 8 bit resolution, else 16 bit
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BASS_DEVICE_MONO = 2; // use mono, else stereo
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BASS_DEVICE_3D = 4; // enable 3D functionality
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BASS_DEVICE_LATENCY = 256; // calculate device latency (BASS_INFO struct)
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BASS_DEVICE_CPSPEAKERS = 1024; // detect speakers via Windows control panel
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BASS_DEVICE_SPEAKERS = 2048; // force enabling of speaker assignment
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BASS_DEVICE_NOSPEAKER = 4096; // ignore speaker arrangement
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BASS_DEVICE_LOOPBACK = 8; // Vista/win 7 Test ////////////////////////////
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// DirectSound interfaces (for use with BASS_GetDSoundObject)
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BASS_OBJECT_DS = 1; // IDirectSound
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BASS_OBJECT_DS3DL = 2; // IDirectSound3DListener
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// BASS_DEVICEINFO flags
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BASS_DEVICE_ENABLED = 1;
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BASS_DEVICE_DEFAULT = 2;
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BASS_DEVICE_INIT = 4;
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// BASS_INFO flags (from DSOUND.H)
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DSCAPS_CONTINUOUSRATE = $00000010; // supports all sample rates between min/maxrate
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DSCAPS_EMULDRIVER = $00000020; // device does NOT have hardware DirectSound support
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DSCAPS_CERTIFIED = $00000040; // device driver has been certified by Microsoft
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DSCAPS_SECONDARYMONO = $00000100; // mono
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DSCAPS_SECONDARYSTEREO = $00000200; // stereo
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DSCAPS_SECONDARY8BIT = $00000400; // 8 bit
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DSCAPS_SECONDARY16BIT = $00000800; // 16 bit
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// BASS_RECORDINFO flags (from DSOUND.H)
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DSCCAPS_EMULDRIVER = DSCAPS_EMULDRIVER; // device does NOT have hardware DirectSound recording support
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DSCCAPS_CERTIFIED = DSCAPS_CERTIFIED; // device driver has been certified by Microsoft
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// defines for formats field of BASS_RECORDINFO (from MMSYSTEM.H)
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WAVE_FORMAT_1M08 = $00000001; // 11.025 kHz, Mono, 8-bit
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WAVE_FORMAT_1S08 = $00000002; // 11.025 kHz, Stereo, 8-bit
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WAVE_FORMAT_1M16 = $00000004; // 11.025 kHz, Mono, 16-bit
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WAVE_FORMAT_1S16 = $00000008; // 11.025 kHz, Stereo, 16-bit
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WAVE_FORMAT_2M08 = $00000010; // 22.05 kHz, Mono, 8-bit
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WAVE_FORMAT_2S08 = $00000020; // 22.05 kHz, Stereo, 8-bit
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WAVE_FORMAT_2M16 = $00000040; // 22.05 kHz, Mono, 16-bit
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WAVE_FORMAT_2S16 = $00000080; // 22.05 kHz, Stereo, 16-bit
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WAVE_FORMAT_4M08 = $00000100; // 44.1 kHz, Mono, 8-bit
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WAVE_FORMAT_4S08 = $00000200; // 44.1 kHz, Stereo, 8-bit
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WAVE_FORMAT_4M16 = $00000400; // 44.1 kHz, Mono, 16-bit
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WAVE_FORMAT_4S16 = $00000800; // 44.1 kHz, Stereo, 16-bit
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BASS_SAMPLE_8BITS = 1; // 8 bit
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BASS_SAMPLE_FLOAT = 256; // 32-bit floating-point
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BASS_SAMPLE_MONO = 2; // mono
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BASS_SAMPLE_LOOP = 4; // looped
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BASS_SAMPLE_3D = 8; // 3D functionality
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BASS_SAMPLE_SOFTWARE = 16; // not using hardware mixing
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BASS_SAMPLE_MUTEMAX = 32; // mute at max distance (3D only)
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BASS_SAMPLE_VAM = 64; // DX7 voice allocation & management
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BASS_SAMPLE_FX = 128; // old implementation of DX8 effects
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BASS_SAMPLE_OVER_VOL = $10000; // override lowest volume
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BASS_SAMPLE_OVER_POS = $20000; // override longest playing
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BASS_SAMPLE_OVER_DIST = $30000; // override furthest from listener (3D only)
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BASS_STREAM_PRESCAN = $20000; // enable pin-point seeking/length (MP3/MP2/MP1)
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BASS_MP3_SETPOS = BASS_STREAM_PRESCAN;
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BASS_STREAM_AUTOFREE = $40000; // automatically free the stream when it stop/ends
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BASS_STREAM_RESTRATE = $80000; // restrict the download rate of internet file streams
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BASS_STREAM_BLOCK = $100000;// download/play internet file stream in small blocks
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BASS_STREAM_DECODE = $200000;// don't play the stream, only decode (BASS_ChannelGetData)
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BASS_STREAM_STATUS = $800000;// give server status info (HTTP/ICY tags) in DOWNLOADPROC
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BASS_MUSIC_FLOAT = BASS_SAMPLE_FLOAT;
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BASS_MUSIC_MONO = BASS_SAMPLE_MONO;
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BASS_MUSIC_LOOP = BASS_SAMPLE_LOOP;
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BASS_MUSIC_3D = BASS_SAMPLE_3D;
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BASS_MUSIC_FX = BASS_SAMPLE_FX;
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BASS_MUSIC_AUTOFREE = BASS_STREAM_AUTOFREE;
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BASS_MUSIC_DECODE = BASS_STREAM_DECODE;
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BASS_MUSIC_PRESCAN = BASS_STREAM_PRESCAN; // calculate playback length
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BASS_MUSIC_CALCLEN = BASS_MUSIC_PRESCAN;
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BASS_MUSIC_RAMP = $200; // normal ramping
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BASS_MUSIC_RAMPS = $400; // sensitive ramping
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BASS_MUSIC_SURROUND = $800; // surround sound
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BASS_MUSIC_SURROUND2 = $1000; // surround sound (mode 2)
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BASS_MUSIC_FT2MOD = $2000; // play .MOD as FastTracker 2 does
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BASS_MUSIC_PT1MOD = $4000; // play .MOD as ProTracker 1 does
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BASS_MUSIC_NONINTER = $10000; // non-interpolated sample mixing
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BASS_MUSIC_SINCINTER = $800000; // sinc interpolated sample mixing
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BASS_MUSIC_POSRESET = $8000; // stop all notes when moving position
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BASS_MUSIC_POSRESETEX = $400000; // stop all notes and reset bmp/etc when moving position
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BASS_MUSIC_STOPBACK = $80000; // stop the music on a backwards jump effect
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BASS_MUSIC_NOSAMPLE = $100000; // don't load the samples
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// Speaker assignment flags
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BASS_SPEAKER_FRONT = $1000000; // front speakers
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BASS_SPEAKER_REAR = $2000000; // rear/side speakers
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BASS_SPEAKER_CENLFE = $3000000; // center & LFE speakers (5.1)
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BASS_SPEAKER_REAR2 = $4000000; // rear center speakers (7.1)
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BASS_SPEAKER_LEFT = $10000000; // modifier: left
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BASS_SPEAKER_RIGHT = $20000000; // modifier: right
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BASS_SPEAKER_FRONTLEFT = BASS_SPEAKER_FRONT or BASS_SPEAKER_LEFT;
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BASS_SPEAKER_FRONTRIGHT = BASS_SPEAKER_FRONT or BASS_SPEAKER_RIGHT;
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BASS_SPEAKER_REARLEFT = BASS_SPEAKER_REAR or BASS_SPEAKER_LEFT;
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BASS_SPEAKER_REARRIGHT = BASS_SPEAKER_REAR or BASS_SPEAKER_RIGHT;
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BASS_SPEAKER_CENTER = BASS_SPEAKER_CENLFE or BASS_SPEAKER_LEFT;
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BASS_SPEAKER_LFE = BASS_SPEAKER_CENLFE or BASS_SPEAKER_RIGHT;
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BASS_SPEAKER_REAR2LEFT = BASS_SPEAKER_REAR2 or BASS_SPEAKER_LEFT;
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BASS_SPEAKER_REAR2RIGHT = BASS_SPEAKER_REAR2 or BASS_SPEAKER_RIGHT;
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BASS_UNICODE = $80000000;
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BASS_RECORD_PAUSE = $8000; // start recording paused
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// DX7 voice allocation & management flags
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BASS_VAM_HARDWARE = 1;
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BASS_VAM_SOFTWARE = 2;
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BASS_VAM_TERM_TIME = 4;
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BASS_VAM_TERM_DIST = 8;
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BASS_VAM_TERM_PRIO = 16;
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// BASS_CHANNELINFO types
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BASS_CTYPE_SAMPLE = 1;
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BASS_CTYPE_RECORD = 2;
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BASS_CTYPE_STREAM = $10000;
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BASS_CTYPE_STREAM_OGG = $10002;
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BASS_CTYPE_STREAM_MP1 = $10003;
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BASS_CTYPE_STREAM_MP2 = $10004;
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BASS_CTYPE_STREAM_MP3 = $10005;
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BASS_CTYPE_STREAM_AIFF = $10006;
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BASS_CTYPE_STREAM_WAV = $40000; // WAVE flag, LOWORD=codec
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BASS_CTYPE_STREAM_WAV_PCM = $50001;
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BASS_CTYPE_STREAM_WAV_FLOAT = $50003;
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BASS_CTYPE_MUSIC_MOD = $20000;
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BASS_CTYPE_MUSIC_MTM = $20001;
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BASS_CTYPE_MUSIC_S3M = $20002;
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BASS_CTYPE_MUSIC_XM = $20003;
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BASS_CTYPE_MUSIC_IT = $20004;
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BASS_CTYPE_MUSIC_MO3 = $00100; // MO3 flag
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// 3D channel modes
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BASS_3DMODE_NORMAL = 0; // normal 3D processing
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BASS_3DMODE_RELATIVE = 1; // position is relative to the listener
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BASS_3DMODE_OFF = 2; // no 3D processing
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// software 3D mixing algorithms (used with BASS_CONFIG_3DALGORITHM)
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BASS_3DALG_DEFAULT = 0;
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BASS_3DALG_OFF = 1;
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BASS_3DALG_FULL = 2;
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BASS_3DALG_LIGHT = 3;
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// EAX environments, use with BASS_SetEAXParameters
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EAX_ENVIRONMENT_GENERIC = 0;
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EAX_ENVIRONMENT_PADDEDCELL = 1;
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EAX_ENVIRONMENT_ROOM = 2;
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EAX_ENVIRONMENT_BATHROOM = 3;
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EAX_ENVIRONMENT_LIVINGROOM = 4;
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EAX_ENVIRONMENT_STONEROOM = 5;
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EAX_ENVIRONMENT_AUDITORIUM = 6;
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EAX_ENVIRONMENT_CONCERTHALL = 7;
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EAX_ENVIRONMENT_CAVE = 8;
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EAX_ENVIRONMENT_ARENA = 9;
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EAX_ENVIRONMENT_HANGAR = 10;
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EAX_ENVIRONMENT_CARPETEDHALLWAY = 11;
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EAX_ENVIRONMENT_HALLWAY = 12;
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EAX_ENVIRONMENT_STONECORRIDOR = 13;
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EAX_ENVIRONMENT_ALLEY = 14;
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EAX_ENVIRONMENT_FOREST = 15;
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EAX_ENVIRONMENT_CITY = 16;
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EAX_ENVIRONMENT_MOUNTAINS = 17;
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EAX_ENVIRONMENT_QUARRY = 18;
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EAX_ENVIRONMENT_PLAIN = 19;
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EAX_ENVIRONMENT_PARKINGLOT = 20;
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EAX_ENVIRONMENT_SEWERPIPE = 21;
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EAX_ENVIRONMENT_UNDERWATER = 22;
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EAX_ENVIRONMENT_DRUGGED = 23;
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EAX_ENVIRONMENT_DIZZY = 24;
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EAX_ENVIRONMENT_PSYCHOTIC = 25;
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// total number of environments
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EAX_ENVIRONMENT_COUNT = 26;
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BASS_STREAMPROC_END = $80000000; // end of user stream flag
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// BASS_StreamCreateFileUser file systems
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STREAMFILE_NOBUFFER = 0;
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STREAMFILE_BUFFER = 1;
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STREAMFILE_BUFFERPUSH = 2;
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// BASS_StreamPutFileData options
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BASS_FILEDATA_END = 0; // end & close the file
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// BASS_StreamGetFilePosition modes
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BASS_FILEPOS_CURRENT = 0;
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BASS_FILEPOS_DECODE = BASS_FILEPOS_CURRENT;
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BASS_FILEPOS_DOWNLOAD = 1;
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BASS_FILEPOS_END = 2;
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BASS_FILEPOS_START = 3;
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BASS_FILEPOS_CONNECTED = 4;
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BASS_FILEPOS_BUFFER = 5;
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// BASS_ChannelSetSync types
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BASS_SYNC_POS = 0;
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BASS_SYNC_END = 2;
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BASS_SYNC_META = 4;
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BASS_SYNC_SLIDE = 5;
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BASS_SYNC_STALL = 6;
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BASS_SYNC_DOWNLOAD = 7;
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BASS_SYNC_FREE = 8;
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BASS_SYNC_SETPOS = 11;
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BASS_SYNC_MUSICPOS = 10;
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BASS_SYNC_MUSICINST = 1;
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BASS_SYNC_MUSICFX = 3;
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BASS_SYNC_OGG_CHANGE = 12;
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BASS_SYNC_MIXTIME = $40000000; // FLAG: sync at mixtime, else at playtime
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BASS_SYNC_ONETIME = $80000000; // FLAG: sync only once, else continuously
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// BASS_ChannelIsActive return values
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BASS_ACTIVE_STOPPED = 0;
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BASS_ACTIVE_PLAYING = 1;
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BASS_ACTIVE_STALLED = 2;
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BASS_ACTIVE_PAUSED = 3;
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// Channel attributes
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BASS_ATTRIB_FREQ = 1;
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BASS_ATTRIB_VOL = 2;
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BASS_ATTRIB_PAN = 3;
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BASS_ATTRIB_EAXMIX = 4;
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BASS_ATTRIB_NOBUFFER = 5;
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BASS_ATTRIB_MUSIC_AMPLIFY = $100;
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BASS_ATTRIB_MUSIC_PANSEP = $101;
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BASS_ATTRIB_MUSIC_PSCALER = $102;
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BASS_ATTRIB_MUSIC_BPM = $103;
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BASS_ATTRIB_MUSIC_SPEED = $104;
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BASS_ATTRIB_MUSIC_VOL_GLOBAL = $105;
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BASS_ATTRIB_MUSIC_VOL_CHAN = $200; // + channel #
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BASS_ATTRIB_MUSIC_VOL_INST = $300; // + instrument #
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// BASS_ChannelGetData flags
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BASS_DATA_AVAILABLE = 0; // query how much data is buffered
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BASS_DATA_FLOAT = $40000000; // flag: return floating-point sample data
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BASS_DATA_FFT256 = $80000000; // 256 sample FFT
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BASS_DATA_FFT512 = $80000001; // 512 FFT
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BASS_DATA_FFT1024 = $80000002; // 1024 FFT
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BASS_DATA_FFT2048 = $80000003; // 2048 FFT
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BASS_DATA_FFT4096 = $80000004; // 4096 FFT
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BASS_DATA_FFT8192 = $80000005; // 8192 FFT
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BASS_DATA_FFT16384 = $80000006; // 16384 FFT
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BASS_DATA_FFT_INDIVIDUAL = $10; // FFT flag: FFT for each channel, else all combined
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BASS_DATA_FFT_NOWINDOW = $20; // FFT flag: no Hanning window
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BASS_DATA_FFT_REMOVEDC = $40; // FFT flag: pre-remove DC bias
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// BASS_ChannelGetTags types : what's returned
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BASS_TAG_ID3 = 0; // ID3v1 tags : TAG_ID3 structure
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BASS_TAG_ID3V2 = 1; // ID3v2 tags : variable length block
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BASS_TAG_OGG = 2; // OGG comments : series of null-terminated UTF-8 strings
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BASS_TAG_HTTP = 3; // HTTP headers : series of null-terminated ANSI strings
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BASS_TAG_ICY = 4; // ICY headers : series of null-terminated ANSI strings
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BASS_TAG_META = 5; // ICY metadata : ANSI string
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BASS_TAG_APE = 6; // APEv2 tags : series of null-terminated UTF-8 strings
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BASS_TAG_VENDOR = 9; // OGG encoder : UTF-8 string
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BASS_TAG_LYRICS3 = 10; // Lyric3v2 tag : ASCII string
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BASS_TAG_RIFF_INFO = $100; // RIFF "INFO" tags : series of null-terminated ANSI strings
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BASS_TAG_RIFF_BEXT = $101; // RIFF/BWF "bext" tags : TAG_BEXT structure
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BASS_TAG_RIFF_CART = $102; // RIFF/BWF "cart" tags : TAG_CART structure
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BASS_TAG_RIFF_DISP = $103; // RIFF "DISP" text tag : ANSI string
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BASS_TAG_APE_BINARY = $1000; // + index #, binary APEv2 tag : TAG_APE_BINARY structure
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BASS_TAG_MUSIC_NAME = $10000; // MOD music name : ANSI string
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BASS_TAG_MUSIC_MESSAGE = $10001; // MOD message : ANSI string
|
|
BASS_TAG_MUSIC_ORDERS = $10002; // MOD order list : BYTE array of pattern numbers
|
|
BASS_TAG_MUSIC_INST = $10100; // + instrument #, MOD instrument name : ANSI string
|
|
BASS_TAG_MUSIC_SAMPLE = $10300; // + sample #, MOD sample name : ANSI string
|
|
|
|
// BASS_ChannelGetLength/GetPosition/SetPosition modes
|
|
BASS_POS_BYTE = 0; // byte position
|
|
BASS_POS_MUSIC_ORDER = 1; // order.row position, MAKELONG(order,row)
|
|
BASS_POS_DECODE = $10000000; // flag: get the decoding (not playing) position
|
|
BASS_POS_DECODETO = $20000000; // flag: decode to the position instead of seeking
|
|
|
|
// BASS_RecordSetInput flags
|
|
BASS_INPUT_OFF = $10000;
|
|
BASS_INPUT_ON = $20000;
|
|
|
|
BASS_INPUT_TYPE_MASK = $FF000000;
|
|
BASS_INPUT_TYPE_UNDEF = $00000000;
|
|
BASS_INPUT_TYPE_DIGITAL = $01000000;
|
|
BASS_INPUT_TYPE_LINE = $02000000;
|
|
BASS_INPUT_TYPE_MIC = $03000000;
|
|
BASS_INPUT_TYPE_SYNTH = $04000000;
|
|
BASS_INPUT_TYPE_CD = $05000000;
|
|
BASS_INPUT_TYPE_PHONE = $06000000;
|
|
BASS_INPUT_TYPE_SPEAKER = $07000000;
|
|
BASS_INPUT_TYPE_WAVE = $08000000;
|
|
BASS_INPUT_TYPE_AUX = $09000000;
|
|
BASS_INPUT_TYPE_ANALOG = $0A000000;
|
|
|
|
BASS_FX_DX8_CHORUS = 0;
|
|
BASS_FX_DX8_COMPRESSOR = 1;
|
|
BASS_FX_DX8_DISTORTION = 2;
|
|
BASS_FX_DX8_ECHO = 3;
|
|
BASS_FX_DX8_FLANGER = 4;
|
|
BASS_FX_DX8_GARGLE = 5;
|
|
BASS_FX_DX8_I3DL2REVERB = 6;
|
|
BASS_FX_DX8_PARAMEQ = 7;
|
|
BASS_FX_DX8_REVERB = 8;
|
|
|
|
BASS_DX8_PHASE_NEG_180 = 0;
|
|
BASS_DX8_PHASE_NEG_90 = 1;
|
|
BASS_DX8_PHASE_ZERO = 2;
|
|
BASS_DX8_PHASE_90 = 3;
|
|
BASS_DX8_PHASE_180 = 4;
|
|
|
|
type
|
|
DWORD = LongWord;
|
|
BOOL = LongBool;
|
|
FLOAT = Single;
|
|
QWORD = Int64;
|
|
|
|
HMUSIC = DWORD; // MOD music handle
|
|
HSAMPLE = DWORD; // sample handle
|
|
HCHANNEL = DWORD; // playing sample's channel handle
|
|
HSTREAM = DWORD; // sample stream handle
|
|
HRECORD = DWORD; // recording handle
|
|
HSYNC = DWORD; // synchronizer handle
|
|
HDSP = DWORD; // DSP handle
|
|
HFX = DWORD; // DX8 effect handle
|
|
HPLUGIN = DWORD; // Plugin handle
|
|
|
|
// Device info structure
|
|
BASS_DEVICEINFO = record
|
|
name: PAnsiChar; // description
|
|
driver: PAnsiChar; // driver
|
|
flags: DWORD;
|
|
end;
|
|
|
|
BASS_INFO = record
|
|
flags: DWORD; // device capabilities (DSCAPS_xxx flags)
|
|
hwsize: DWORD; // size of total device hardware memory
|
|
hwfree: DWORD; // size of free device hardware memory
|
|
freesam: DWORD; // number of free sample slots in the hardware
|
|
free3d: DWORD; // number of free 3D sample slots in the hardware
|
|
minrate: DWORD; // min sample rate supported by the hardware
|
|
maxrate: DWORD; // max sample rate supported by the hardware
|
|
eax: BOOL; // device supports EAX? (always FALSE if BASS_DEVICE_3D was not used)
|
|
minbuf: DWORD; // recommended minimum buffer length in ms (requires BASS_DEVICE_LATENCY)
|
|
dsver: DWORD; // DirectSound version
|
|
latency: DWORD; // delay (in ms) before start of playback (requires BASS_DEVICE_LATENCY)
|
|
initflags: DWORD; // BASS_Init "flags" parameter
|
|
speakers: DWORD; // number of speakers available
|
|
freq: DWORD; // current output rate (Windows Vista and OSX only)
|
|
end;
|
|
|
|
// Recording device info structure
|
|
BASS_RECORDINFO = record
|
|
flags: DWORD; // device capabilities (DSCCAPS_xxx flags)
|
|
formats: DWORD; // supported standard formats (WAVE_FORMAT_xxx flags)
|
|
inputs: DWORD; // number of inputs
|
|
singlein: BOOL; // only 1 input can be set at a time
|
|
freq: DWORD; // current input rate (Windows Vista and OSX only)
|
|
end;
|
|
|
|
// Sample info structure
|
|
BASS_SAMPLE = record
|
|
freq: DWORD; // default playback rate
|
|
volume: FLOAT; // default volume (0-100)
|
|
pan: FLOAT; // default pan (-100=left, 0=middle, 100=right)
|
|
flags: DWORD; // BASS_SAMPLE_xxx flags
|
|
length: DWORD; // length (in samples, not bytes)
|
|
max: DWORD; // maximum simultaneous playbacks
|
|
origres: DWORD; // original resolution
|
|
chans: DWORD; // number of channels
|
|
mingap: DWORD; // minimum gap (ms) between creating channels
|
|
mode3d: DWORD; // BASS_3DMODE_xxx mode
|
|
mindist: FLOAT; // minimum distance
|
|
maxdist: FLOAT; // maximum distance
|
|
iangle: DWORD; // angle of inside projection cone
|
|
oangle: DWORD; // angle of outside projection cone
|
|
outvol: FLOAT; // delta-volume outside the projection cone
|
|
vam: DWORD; // voice allocation/management flags (BASS_VAM_xxx)
|
|
priority: DWORD; // priority (0=lowest, $ffffffff=highest)
|
|
end;
|
|
|
|
// Channel info structure
|
|
BASS_CHANNELINFO = record
|
|
freq: DWORD; // default playback rate
|
|
chans: DWORD; // channels
|
|
flags: DWORD; // BASS_SAMPLE/STREAM/MUSIC/SPEAKER flags
|
|
ctype: DWORD; // type of channel
|
|
origres: DWORD; // original resolution
|
|
plugin: HPLUGIN; // plugin
|
|
sample: HSAMPLE; // sample
|
|
filename: PChar; // filename
|
|
end;
|
|
|
|
BASS_PLUGINFORM = record
|
|
ctype: DWORD; // channel type
|
|
name: PAnsiChar; // format description
|
|
exts: PAnsiChar; // file extension filter (*.ext1;*.ext2;etc...)
|
|
end;
|
|
PBASS_PLUGINFORMS = ^TBASS_PLUGINFORMS;
|
|
TBASS_PLUGINFORMS = array[0..maxInt div sizeOf(BASS_PLUGINFORM) - 1] of BASS_PLUGINFORM;
|
|
|
|
BASS_PLUGININFO = record
|
|
version: DWORD; // version (same form as BASS_GetVersion)
|
|
formatc: DWORD; // number of formats
|
|
formats: PBASS_PLUGINFORMS; // the array of formats
|
|
end;
|
|
PBASS_PLUGININFO = ^BASS_PLUGININFO;
|
|
|
|
// 3D vector (for 3D positions/velocities/orientations)
|
|
BASS_3DVECTOR = record
|
|
x: FLOAT; // +=right, -=left
|
|
y: FLOAT; // +=up, -=down
|
|
z: FLOAT; // +=front, -=behind
|
|
end;
|
|
|
|
// User file stream callback functions
|
|
FILECLOSEPROC = procedure(user: Pointer); stdcall;
|
|
FILELENPROC = function(user: Pointer): QWORD; stdcall;
|
|
FILEREADPROC = function(buffer: Pointer; length: DWORD; user: Pointer): DWORD; stdcall;
|
|
FILESEEKPROC = function(offset: QWORD; user: Pointer): BOOL; stdcall;
|
|
|
|
BASS_FILEPROCS = record
|
|
close: FILECLOSEPROC;
|
|
length: FILELENPROC;
|
|
read: FILEREADPROC;
|
|
seek: FILESEEKPROC;
|
|
end;
|
|
|
|
// ID3v1 tag structure
|
|
TAG_ID3 = record
|
|
id: Array[0..2] of AnsiChar;
|
|
title: Array[0..29] of AnsiChar;
|
|
artist: Array[0..29] of AnsiChar;
|
|
album: Array[0..29] of AnsiChar;
|
|
year: Array[0..3] of AnsiChar;
|
|
comment: Array[0..29] of AnsiChar;
|
|
genre: Byte;
|
|
end;
|
|
|
|
// Binary APEv2 tag structure
|
|
TAG_APE_BINARY = record
|
|
key: PAnsiChar;
|
|
data: PAnsiChar;
|
|
length: DWORD;
|
|
end;
|
|
|
|
// BWF "bext" tag structure
|
|
TAG_BEXT = packed record
|
|
Description: Array[0..255] of AnsiChar; // description
|
|
Originator: Array[0..31] of AnsiChar; // name of the originator
|
|
OriginatorReference: Array[0..31] of AnsiChar; // reference of the originator
|
|
OriginationDate: Array[0..9] of AnsiChar; // date of creation (yyyy-mm-dd)
|
|
OriginationTime: Array[0..7] of AnsiChar; // time of creation (hh-mm-ss)
|
|
TimeReference: QWORD; // first sample count since midnight (little-endian)
|
|
Version: Word; // BWF version (little-endian)
|
|
UMID: Array[0..63] of Byte; // SMPTE UMID
|
|
Reserved: Array[0..189] of Byte;
|
|
CodingHistory: Array of AnsiChar; // history
|
|
end;
|
|
|
|
BASS_DX8_CHORUS = record
|
|
fWetDryMix: FLOAT;
|
|
fDepth: FLOAT;
|
|
fFeedback: FLOAT;
|
|
fFrequency: FLOAT;
|
|
lWaveform: DWORD; // 0=triangle, 1=sine
|
|
fDelay: FLOAT;
|
|
lPhase: DWORD; // BASS_DX8_PHASE_xxx
|
|
end;
|
|
|
|
BASS_DX8_COMPRESSOR = record
|
|
fGain: FLOAT;
|
|
fAttack: FLOAT;
|
|
fRelease: FLOAT;
|
|
fThreshold: FLOAT;
|
|
fRatio: FLOAT;
|
|
fPredelay: FLOAT;
|
|
end;
|
|
|
|
BASS_DX8_DISTORTION = record
|
|
fGain: FLOAT;
|
|
fEdge: FLOAT;
|
|
fPostEQCenterFrequency: FLOAT;
|
|
fPostEQBandwidth: FLOAT;
|
|
fPreLowpassCutoff: FLOAT;
|
|
end;
|
|
|
|
BASS_DX8_ECHO = record
|
|
fWetDryMix: FLOAT;
|
|
fFeedback: FLOAT;
|
|
fLeftDelay: FLOAT;
|
|
fRightDelay: FLOAT;
|
|
lPanDelay: BOOL;
|
|
end;
|
|
|
|
BASS_DX8_FLANGER = record
|
|
fWetDryMix: FLOAT;
|
|
fDepth: FLOAT;
|
|
fFeedback: FLOAT;
|
|
fFrequency: FLOAT;
|
|
lWaveform: DWORD; // 0=triangle, 1=sine
|
|
fDelay: FLOAT;
|
|
lPhase: DWORD; // BASS_DX8_PHASE_xxx
|
|
end;
|
|
|
|
BASS_DX8_GARGLE = record
|
|
dwRateHz: DWORD; // Rate of modulation in hz
|
|
dwWaveShape: DWORD; // 0=triangle, 1=square
|
|
end;
|
|
|
|
BASS_DX8_I3DL2REVERB = record
|
|
lRoom: LongInt; // [-10000, 0] default: -1000 mB
|
|
lRoomHF: LongInt; // [-10000, 0] default: 0 mB
|
|
flRoomRolloffFactor: FLOAT; // [0.0, 10.0] default: 0.0
|
|
flDecayTime: FLOAT; // [0.1, 20.0] default: 1.49s
|
|
flDecayHFRatio: FLOAT; // [0.1, 2.0] default: 0.83
|
|
lReflections: LongInt; // [-10000, 1000] default: -2602 mB
|
|
flReflectionsDelay: FLOAT; // [0.0, 0.3] default: 0.007 s
|
|
lReverb: LongInt; // [-10000, 2000] default: 200 mB
|
|
flReverbDelay: FLOAT; // [0.0, 0.1] default: 0.011 s
|
|
flDiffusion: FLOAT; // [0.0, 100.0] default: 100.0 %
|
|
flDensity: FLOAT; // [0.0, 100.0] default: 100.0 %
|
|
flHFReference: FLOAT; // [20.0, 20000.0] default: 5000.0 Hz
|
|
end;
|
|
|
|
BASS_DX8_PARAMEQ = record
|
|
fCenter: FLOAT;
|
|
fBandwidth: FLOAT;
|
|
fGain: FLOAT;
|
|
end;
|
|
|
|
BASS_DX8_REVERB = record
|
|
fInGain: FLOAT; // [-96.0,0.0] default: 0.0 dB
|
|
fReverbMix: FLOAT; // [-96.0,0.0] default: 0.0 db
|
|
fReverbTime: FLOAT; // [0.001,3000.0] default: 1000.0 ms
|
|
fHighFreqRTRatio: FLOAT; // [0.001,0.999] default: 0.001
|
|
end;
|
|
|
|
// callback function types
|
|
STREAMPROC = function(handle: HSTREAM; buffer: Pointer; length: DWORD; user: Pointer): DWORD; stdcall;
|
|
{
|
|
User stream callback function. NOTE: A stream function should obviously be as
|
|
quick as possible, other streams (and MOD musics) can't be mixed until
|
|
it's finished.
|
|
handle : The stream that needs writing
|
|
buffer : Buffer to write the samples in
|
|
length : Number of bytes to write
|
|
user : The 'user' parameter value given when calling BASS_StreamCreate
|
|
RETURN : Number of bytes written. Set the BASS_STREAMPROC_END flag to end
|
|
the stream.
|
|
}
|
|
|
|
const
|
|
// special STREAMPROCs
|
|
STREAMPROC_DUMMY : STREAMPROC = STREAMPROC(0); // "dummy" stream
|
|
STREAMPROC_PUSH : STREAMPROC = STREAMPROC(-1); // push stream
|
|
|
|
type
|
|
|
|
DOWNLOADPROC = procedure(buffer: Pointer; length: DWORD; user: Pointer); stdcall;
|
|
{
|
|
Internet stream download callback function.
|
|
buffer : Buffer containing the downloaded data... NULL=end of download
|
|
length : Number of bytes in the buffer
|
|
user : The 'user' parameter value given when calling BASS_StreamCreateURL
|
|
}
|
|
|
|
SYNCPROC = procedure(handle: HSYNC; channel, data: DWORD; user: Pointer); stdcall;
|
|
{
|
|
Sync callback function. NOTE: a sync callback function should be very
|
|
quick as other syncs cannot be processed until it has finished. If the
|
|
sync is a "mixtime" sync, then other streams and MOD musics can not be
|
|
mixed until it's finished either.
|
|
handle : The sync that has occured
|
|
channel: Channel that the sync occured in
|
|
data : Additional data associated with the sync's occurance
|
|
user : The 'user' parameter given when calling BASS_ChannelSetSync
|
|
}
|
|
|
|
DSPPROC = procedure(handle: HDSP; channel: DWORD; buffer: Pointer; length: DWORD; user: Pointer); stdcall;
|
|
{
|
|
DSP callback function. NOTE: A DSP function should obviously be as quick
|
|
as possible... other DSP functions, streams and MOD musics can not be
|
|
processed until it's finished.
|
|
handle : The DSP handle
|
|
channel: Channel that the DSP is being applied to
|
|
buffer : Buffer to apply the DSP to
|
|
length : Number of bytes in the buffer
|
|
user : The 'user' parameter given when calling BASS_ChannelSetDSP
|
|
}
|
|
|
|
RECORDPROC = function(handle: HRECORD; buffer: Pointer; length: DWORD; user: Pointer): BOOL; stdcall;
|
|
{
|
|
Recording callback function.
|
|
handle : The recording handle
|
|
buffer : Buffer containing the recorded sample data
|
|
length : Number of bytes
|
|
user : The 'user' parameter value given when calling BASS_RecordStart
|
|
RETURN : TRUE = continue recording, FALSE = stop
|
|
}
|
|
|
|
|
|
// Vars that will hold our dynamically loaded functions...
|
|
var
|
|
BASS_SetConfig:function(option, value: DWORD): BOOL; stdcall;
|
|
BASS_GetConfig:function(option: DWORD): DWORD; stdcall;
|
|
BASS_SetConfigPtr:function(option: DWORD; value: Pointer): BOOL; stdcall;
|
|
BASS_GetConfigPtr:function(option: DWORD): Pointer; stdcall;
|
|
BASS_GetVersion:function: DWORD; stdcall;
|
|
BASS_ErrorGetCode:function: Integer; stdcall;
|
|
BASS_GetDeviceInfo:function(device: DWORD; var info: BASS_DEVICEINFO): BOOL; stdcall;
|
|
BASS_Init:function(device: Integer; freq, flags: DWORD; win: HWND; clsid: PGUID): BOOL; stdcall;
|
|
BASS_SetDevice:function(device: DWORD): BOOL; stdcall;
|
|
BASS_GetDevice:function: DWORD; stdcall;
|
|
BASS_Free:function: BOOL; stdcall;
|
|
BASS_GetDSoundObject:function(obj: DWORD): Pointer; stdcall;
|
|
BASS_GetInfo:function(var info: BASS_INFO): BOOL; stdcall;
|
|
BASS_Update:function(length: DWORD): BOOL; stdcall;
|
|
BASS_GetCPU:function: FLOAT; stdcall;
|
|
BASS_Start:function: BOOL; stdcall;
|
|
BASS_Stop:function: BOOL; stdcall;
|
|
BASS_Pause:function: BOOL; stdcall;
|
|
BASS_SetVolume:function(volume: FLOAT): BOOL; stdcall;
|
|
BASS_GetVolume:function: FLOAT; stdcall;
|
|
|
|
BASS_PluginLoad:function(filename: PChar; flags: DWORD): HPLUGIN; stdcall;
|
|
BASS_PluginFree:function(handle: HPLUGIN): BOOL; stdcall;
|
|
BASS_PluginGetInfo:function(handle: HPLUGIN): PBASS_PLUGININFO; stdcall;
|
|
|
|
BASS_Set3DFactors:function(distf, rollf, doppf: FLOAT): BOOL; stdcall;
|
|
BASS_Get3DFactors:function(var distf, rollf, doppf: FLOAT): BOOL; stdcall;
|
|
BASS_Set3DPosition:function(var pos, vel, front, top: BASS_3DVECTOR): BOOL; stdcall;
|
|
BASS_Get3DPosition:function(var pos, vel, front, top: BASS_3DVECTOR): BOOL; stdcall;
|
|
BASS_Apply3D:procedure; stdcall;
|
|
BASS_SetEAXParameters:function(env: Integer; vol, decay, damp: FLOAT): BOOL; stdcall;
|
|
BASS_GetEAXParameters:function(var env: DWORD; var vol, decay, damp: FLOAT): BOOL; stdcall;
|
|
|
|
BASS_MusicLoad:function(mem: BOOL; f: Pointer; offset: QWORD; length, flags, freq: DWORD): HMUSIC; stdcall;
|
|
BASS_MusicFree:function(handle: HMUSIC): BOOL; stdcall;
|
|
|
|
BASS_SampleLoad:function(mem: BOOL; f: Pointer; offset: QWORD; length, max, flags: DWORD): HSAMPLE; stdcall;
|
|
BASS_SampleCreate:function(length, freq, chans, max, flags: DWORD): HSAMPLE; stdcall;
|
|
BASS_SampleFree:function(handle: HSAMPLE): BOOL; stdcall;
|
|
BASS_SampleSetData:function(handle: HSAMPLE; buffer: Pointer): BOOL; stdcall;
|
|
BASS_SampleGetData:function(handle: HSAMPLE; buffer: Pointer): BOOL; stdcall;
|
|
BASS_SampleGetInfo:function(handle: HSAMPLE; var info: BASS_SAMPLE): BOOL; stdcall;
|
|
BASS_SampleSetInfo:function(handle: HSAMPLE; var info: BASS_SAMPLE): BOOL; stdcall;
|
|
BASS_SampleGetChannel:function(handle: HSAMPLE; onlynew: BOOL): HCHANNEL; stdcall;
|
|
BASS_SampleGetChannels:function(handle: HSAMPLE; channels: Pointer): DWORD; stdcall;
|
|
BASS_SampleStop:function(handle: HSAMPLE): BOOL; stdcall;
|
|
|
|
BASS_StreamCreate:function(freq, chans, flags: DWORD; proc: STREAMPROC; user: Pointer): HSTREAM; stdcall;
|
|
BASS_StreamCreateFile:function(mem: BOOL; f: Pointer; offset, length: QWORD; flags: DWORD): HSTREAM; stdcall;
|
|
BASS_StreamCreateURL:function(url: PAnsiChar; offset: DWORD; flags: DWORD; proc: DOWNLOADPROC; user: Pointer):HSTREAM; stdcall;
|
|
BASS_StreamCreateFileUser:function(system, flags: DWORD; var procs: BASS_FILEPROCS; user: Pointer): HSTREAM; stdcall;
|
|
BASS_StreamFree:function(handle: HSTREAM): BOOL; stdcall;
|
|
BASS_StreamGetFilePosition:function(handle: HSTREAM; mode: DWORD): QWORD; stdcall;
|
|
BASS_StreamPutData:function(handle: HSTREAM; buffer: Pointer; length: DWORD): DWORD; stdcall;
|
|
BASS_StreamPutFileData:function(handle: HSTREAM; buffer: Pointer; length: DWORD): DWORD; stdcall;
|
|
|
|
BASS_RecordGetDeviceInfo:function(device: DWORD; var info: BASS_DEVICEINFO): BOOL; stdcall;
|
|
BASS_RecordInit:function(device: Integer): BOOL; stdcall;
|
|
BASS_RecordSetDevice:function(device: DWORD): BOOL; stdcall;
|
|
BASS_RecordGetDevice:function: DWORD; stdcall;
|
|
BASS_RecordFree:function: BOOL; stdcall;
|
|
BASS_RecordGetInfo:function(var info: BASS_RECORDINFO): BOOL; stdcall;
|
|
BASS_RecordGetInputName:function(input: Integer): PAnsiChar; stdcall;
|
|
BASS_RecordSetInput:function(input: Integer; flags: DWORD; volume: FLOAT): BOOL; stdcall;
|
|
BASS_RecordGetInput:function(input: Integer; var volume: FLOAT): DWORD; stdcall;
|
|
BASS_RecordStart:function(freq, chans, flags: DWORD; proc: RECORDPROC; user: Pointer): HRECORD; stdcall;
|
|
|
|
BASS_ChannelBytes2Seconds:function(handle: DWORD; pos: QWORD): Double; stdcall;
|
|
BASS_ChannelSeconds2Bytes:function(handle: DWORD; pos: Double): QWORD; stdcall;
|
|
BASS_ChannelGetDevice:function(handle: DWORD): DWORD; stdcall;
|
|
BASS_ChannelSetDevice:function(handle, device: DWORD): BOOL; stdcall;
|
|
BASS_ChannelIsActive:function(handle: DWORD): DWORD; stdcall;
|
|
BASS_ChannelGetInfo:function(handle: DWORD; var info: BASS_CHANNELINFO):BOOL;stdcall;
|
|
BASS_ChannelGetTags:function(handle: HSTREAM; tags: DWORD): PAnsiChar; stdcall;
|
|
BASS_ChannelFlags:function(handle, flags, mask: DWORD): DWORD; stdcall;
|
|
BASS_ChannelUpdate:function(handle, length: DWORD): BOOL; stdcall;
|
|
BASS_ChannelLock:function(handle: DWORD; lock: BOOL): BOOL; stdcall;
|
|
BASS_ChannelPlay:function(handle: DWORD; restart: BOOL): BOOL; stdcall;
|
|
BASS_ChannelStop:function(handle: DWORD): BOOL; stdcall;
|
|
BASS_ChannelPause:function(handle: DWORD): BOOL; stdcall;
|
|
BASS_ChannelSetAttribute:function(handle, attrib: DWORD; value: FLOAT): BOOL; stdcall;
|
|
BASS_ChannelGetAttribute:function(handle, attrib: DWORD; var value: FLOAT): BOOL; stdcall;
|
|
BASS_ChannelSlideAttribute:function(handle, attrib: DWORD; value: FLOAT; time: DWORD): BOOL; stdcall;
|
|
BASS_ChannelIsSliding:function(handle, attrib: DWORD): BOOL; stdcall;
|
|
BASS_ChannelSet3DAttributes:function(handle: DWORD; mode: Integer; min, max: FLOAT; iangle, oangle, outvol: Integer): BOOL; stdcall;
|
|
BASS_ChannelGet3DAttributes:function(handle: DWORD; var mode: DWORD; var min, max: FLOAT; var iangle, oangle, outvol: DWORD): BOOL; stdcall;
|
|
BASS_ChannelSet3DPosition:function(handle: DWORD; var pos, orient, vel: BASS_3DVECTOR): BOOL; stdcall;
|
|
BASS_ChannelGet3DPosition:function(handle: DWORD; var pos, orient, vel: BASS_3DVECTOR): BOOL; stdcall;
|
|
BASS_ChannelGetLength:function(handle, mode: DWORD): QWORD; stdcall;
|
|
BASS_ChannelSetPosition:function(handle: DWORD; pos: QWORD; mode: DWORD): BOOL; stdcall;
|
|
BASS_ChannelGetPosition:function(handle, mode: DWORD): QWORD; stdcall;
|
|
BASS_ChannelGetLevel:function(handle: DWORD): DWORD; stdcall;
|
|
BASS_ChannelGetData:function(handle: DWORD; buffer: Pointer; length: DWORD): DWORD; stdcall;
|
|
BASS_ChannelSetSync:function(handle: DWORD; type_: DWORD; param: QWORD; proc: SYNCPROC; user: Pointer): HSYNC; stdcall;
|
|
BASS_ChannelRemoveSync:function(handle: DWORD; sync: HSYNC): BOOL; stdcall;
|
|
BASS_ChannelSetDSP:function(handle: DWORD; proc: DSPPROC; user: Pointer; priority: Integer): HDSP; stdcall;
|
|
BASS_ChannelRemoveDSP:function(handle: DWORD; dsp: HDSP): BOOL; stdcall;
|
|
BASS_ChannelSetLink:function(handle, chan: DWORD): BOOL; stdcall;
|
|
BASS_ChannelRemoveLink:function(handle, chan: DWORD): BOOL; stdcall;
|
|
BASS_ChannelSetFX:function(handle, type_: DWORD; priority: Integer): HFX; stdcall;
|
|
BASS_ChannelRemoveFX:function(handle: DWORD; fx: HFX): BOOL; stdcall;
|
|
|
|
BASS_FXSetParameters:function(handle: HFX; par: Pointer): BOOL; stdcall;
|
|
BASS_FXGetParameters:function(handle: HFX; par: Pointer): BOOL; stdcall;
|
|
BASS_FXReset:function(handle: HFX): BOOL; stdcall;
|
|
|
|
{ok, now we need something that loads our DLL and gets rid of it as well...}
|
|
|
|
var
|
|
BASS_Handle:Thandle=0; // this will hold our handle for the dll; it functions nicely as a mutli-dll prevention unit as well...
|
|
|
|
Function Load_BASSDLL (const dllfilename:string) :boolean; // well, this functions uses sub-space field harmonics to erase all your credit cards in a 30 meter area...look at it's name, what do you think it does ?
|
|
|
|
Procedure Unload_BASSDLL; // another mystery function ???
|
|
{
|
|
This function frees the dynamically linked-in functions from memory...don't forget to call it once you're done !
|
|
Best place to put this is probably the OnDestroy of your Main-Form;
|
|
suggested use in OnDestroy :
|
|
- Call BASS_Free to get rid of everything that's eating memory (automatically called, but just to be on the safe-side !),
|
|
- Then call this function.
|
|
}
|
|
|
|
|
|
function BASS_SPEAKER_N(n: DWORD): DWORD;
|
|
function BASS_SetEAXPreset(env: Integer): BOOL;
|
|
{
|
|
This function is defined in the implementation part of this unit.
|
|
It is not part of BASS.DLL but an extra function which makes it easier
|
|
to set the predefined EAX environments.
|
|
env : a EAX_ENVIRONMENT_xxx constant
|
|
}
|
|
|
|
implementation
|
|
|
|
Function Load_BASSDLL (const dllfilename : String) :boolean;
|
|
const szBassDll = 'bass.dll' + #0;
|
|
var
|
|
oldmode:integer;
|
|
P: PChar;
|
|
s: string;
|
|
dllfile: array[0..MAX_PATH + 1] of Char;
|
|
begin
|
|
Result := False;
|
|
if BASS_Handle<>0 then result:=true {is it already there ?}
|
|
else begin {go & load the dll}
|
|
s := dllfilename;
|
|
if Length(s) = 0 then begin
|
|
P := nil;
|
|
if SearchPath(nil, PChar(szBassDll), nil, MAX_PATH, dllfile, P) > 0 then
|
|
s := StrPas(dllfile)
|
|
else exit;
|
|
end;
|
|
oldmode:=SetErrorMode($8001);
|
|
s := s + #0;
|
|
BASS_Handle:=LoadLibrary(PChar(s)); // obtain the handle we want
|
|
SetErrorMode(oldmode);
|
|
if BASS_Handle<>0 then
|
|
begin {now we tie the functions to the VARs from above}
|
|
|
|
@BASS_SetConfig:=GetProcAddress(BASS_Handle,PAnsiChar('BASS_SetConfig'));
|
|
@BASS_GetConfig:=GetProcAddress(BASS_Handle,PAnsiChar('BASS_GetConfig'));
|
|
@BASS_SetConfigPtr:=GetProcAddress(BASS_Handle,PAnsiChar('BASS_SetConfigPtr'));
|
|
@BASS_GetConfigPtr:=GetProcAddress(BASS_Handle,PAnsiChar('BASS_GetConfigPtr'));
|
|
@BASS_GetVersion:=GetProcAddress(BASS_Handle,PAnsiChar('BASS_GetVersion'));
|
|
@BASS_ErrorGetCode:=GetProcAddress(BASS_Handle,PAnsiChar('BASS_ErrorGetCode'));
|
|
@BASS_GetDeviceInfo:=GetProcAddress(BASS_Handle,PAnsiChar('BASS_GetDeviceInfo'));
|
|
@BASS_Init:=GetProcAddress(BASS_Handle,PAnsiChar('BASS_Init'));
|
|
@BASS_SetDevice:=GetProcAddress(BASS_Handle,PAnsiChar('BASS_SetDevice'));
|
|
@BASS_GetDevice:=GetProcAddress(BASS_Handle,PAnsiChar('BASS_GetDevice'));
|
|
@BASS_Free:=GetProcAddress(BASS_Handle,PAnsiChar('BASS_Free'));
|
|
@BASS_GetDSoundObject:=GetProcAddress(BASS_Handle,PAnsiChar('BASS_GetDSoundObject'));
|
|
@BASS_GetInfo:=GetProcAddress(BASS_Handle,PAnsiChar('BASS_GetInfo'));
|
|
@BASS_Update:=GetProcAddress(BASS_Handle,PAnsiChar('BASS_Update'));
|
|
@BASS_GetCPU:=GetProcAddress(BASS_Handle,PAnsiChar('BASS_GetCPU'));
|
|
@BASS_Start:=GetProcAddress(BASS_Handle,PAnsiChar('BASS_Start'));
|
|
@BASS_Stop:=GetProcAddress(BASS_Handle,PAnsiChar('BASS_Stop'));
|
|
@BASS_Pause:=GetProcAddress(BASS_Handle,PAnsiChar('BASS_Pause'));
|
|
@BASS_SetVolume:=GetProcAddress(BASS_Handle,PAnsiChar('BASS_SetVolume'));
|
|
@BASS_GetVolume:=GetProcAddress(BASS_Handle,PAnsiChar('BASS_GetVolume'));
|
|
|
|
@BASS_PluginLoad:=GetProcAddress(BASS_Handle,PAnsiChar('BASS_PluginLoad'));
|
|
@BASS_PluginFree:=GetProcAddress(BASS_Handle,PAnsiChar('BASS_PluginFree'));
|
|
@BASS_PluginGetInfo:=GetProcAddress(BASS_Handle,PAnsiChar('BASS_PluginGetInfo'));
|
|
|
|
@BASS_Set3DFactors:=GetProcAddress(BASS_Handle,PAnsiChar('BASS_Set3DFactors'));
|
|
@BASS_Get3DFactors:=GetProcAddress(BASS_Handle,PAnsiChar('BASS_Get3DFactors'));
|
|
@BASS_Set3DPosition:=GetProcAddress(BASS_Handle,PAnsiChar('BASS_Set3DPosition'));
|
|
@BASS_Get3DPosition:=GetProcAddress(BASS_Handle,PAnsiChar('BASS_Get3DPosition'));
|
|
@BASS_Apply3D:=GetProcAddress(BASS_Handle,PAnsiChar('BASS_Apply3D'));
|
|
@BASS_SetEAXParameters:=GetProcAddress(BASS_Handle,PAnsiChar('BASS_SetEAXParameters'));
|
|
@BASS_GetEAXParameters:=GetProcAddress(BASS_Handle,PAnsiChar('BASS_GetEAXParameters'));
|
|
|
|
@BASS_MusicLoad:=GetProcAddress(BASS_Handle,PAnsiChar('BASS_MusicLoad'));
|
|
@BASS_MusicFree:=GetProcAddress(BASS_Handle,PAnsiChar('BASS_MusicFree'));
|
|
|
|
@BASS_SampleLoad:=GetProcAddress(BASS_Handle,PAnsiChar('BASS_SampleLoad'));
|
|
@BASS_SampleCreate:=GetProcAddress(BASS_Handle,PAnsiChar('BASS_SampleCreate'));
|
|
@BASS_SampleFree:=GetProcAddress(BASS_Handle,PAnsiChar('BASS_SampleFree'));
|
|
@BASS_SampleSetData:=GetProcAddress(BASS_Handle,PAnsiChar('BASS_SampleSetData'));
|
|
@BASS_SampleGetData:=GetProcAddress(BASS_Handle,PAnsiChar('BASS_SampleGetData'));
|
|
@BASS_SampleGetInfo:=GetProcAddress(BASS_Handle,PAnsiChar('BASS_SampleGetInfo'));
|
|
@BASS_SampleSetInfo:=GetProcAddress(BASS_Handle,PAnsiChar('BASS_SampleSetInfo'));
|
|
@BASS_SampleGetChannel:=GetProcAddress(BASS_Handle,PAnsiChar('BASS_SampleGetChannel'));
|
|
@BASS_SampleGetChannels:=GetProcAddress(BASS_Handle,PAnsiChar('BASS_SampleGetChannels'));
|
|
@BASS_SampleStop:=GetProcAddress(BASS_Handle,PAnsiChar('BASS_SampleStop'));
|
|
|
|
@BASS_StreamCreate:=GetProcAddress(BASS_Handle,PAnsiChar('BASS_StreamCreate'));
|
|
@BASS_StreamCreateFile:=GetProcAddress(BASS_Handle,PAnsiChar('BASS_StreamCreateFile'));
|
|
@BASS_StreamCreateURL:=GetProcAddress(BASS_Handle,PAnsiChar('BASS_StreamCreateURL'));
|
|
@BASS_StreamCreateFileUser:=GetProcAddress(BASS_Handle,PAnsiChar('BASS_StreamCreateFileUser'));
|
|
@BASS_StreamFree:=GetProcAddress(BASS_Handle,PAnsiChar('BASS_StreamFree'));
|
|
@BASS_StreamGetFilePosition:=GetProcAddress(BASS_Handle,PAnsiChar('BASS_StreamGetFilePosition'));
|
|
@BASS_StreamPutData:=GetProcAddress(BASS_Handle,PAnsiChar('BASS_StreamPutData'));
|
|
@BASS_StreamPutFileData:=GetProcAddress(BASS_Handle,PAnsiChar('BASS_StreamPutFileData'));
|
|
|
|
@BASS_RecordGetDeviceInfo:=GetProcAddress(BASS_Handle,PAnsiChar('BASS_RecordGetDeviceInfo'));
|
|
@BASS_RecordInit:=GetProcAddress(BASS_Handle,PAnsiChar('BASS_RecordInit'));
|
|
@BASS_RecordSetDevice:=GetProcAddress(BASS_Handle,PAnsiChar('BASS_RecordSetDevice'));
|
|
@BASS_RecordGetDevice:=GetProcAddress(BASS_Handle,PAnsiChar('BASS_RecordGetDevice'));
|
|
@BASS_RecordFree:=GetProcAddress(BASS_Handle,PAnsiChar('BASS_RecordFree'));
|
|
@BASS_RecordGetInfo:=GetProcAddress(BASS_Handle,PAnsiChar('BASS_RecordGetInfo'));
|
|
@BASS_RecordGetInputName:=GetProcAddress(BASS_Handle,PAnsiChar('BASS_RecordGetInputName'));
|
|
@BASS_RecordSetInput:=GetProcAddress(BASS_Handle,PAnsiChar('BASS_RecordSetInput'));
|
|
@BASS_RecordGetInput:=GetProcAddress(BASS_Handle,PAnsiChar('BASS_RecordGetInput'));
|
|
@BASS_RecordStart:=GetProcAddress(BASS_Handle,PAnsiChar('BASS_RecordStart'));
|
|
|
|
@BASS_ChannelBytes2Seconds:=GetProcAddress(BASS_Handle,PAnsiChar('BASS_ChannelBytes2Seconds'));
|
|
@BASS_ChannelSeconds2Bytes:=GetProcAddress(BASS_Handle,PAnsiChar('BASS_ChannelSeconds2Bytes'));
|
|
@BASS_ChannelGetDevice:=GetProcAddress(BASS_Handle,PAnsiChar('BASS_ChannelGetDevice'));
|
|
@BASS_ChannelSetDevice:=GetProcAddress(BASS_Handle,PAnsiChar('BASS_ChannelSetDevice'));
|
|
@BASS_ChannelIsActive:=GetProcAddress(BASS_Handle,PAnsiChar('BASS_ChannelIsActive'));
|
|
@BASS_ChannelGetInfo:=GetProcAddress(BASS_Handle,PAnsiChar('BASS_ChannelGetInfo'));
|
|
@BASS_ChannelGetTags:=GetProcAddress(BASS_Handle,PAnsiChar('BASS_ChannelGetTags'));
|
|
@BASS_ChannelFlags:=GetProcAddress(BASS_Handle,PAnsiChar('BASS_ChannelFlags'));
|
|
@BASS_ChannelUpdate:=GetProcAddress(BASS_Handle,PAnsiChar('BASS_ChannelUpdate'));
|
|
@BASS_ChannelLock:=GetProcAddress(BASS_Handle,PAnsiChar('BASS_ChannelLock'));
|
|
@BASS_ChannelPlay:=GetProcAddress(BASS_Handle,PAnsiChar('BASS_ChannelPlay'));
|
|
@BASS_ChannelStop:=GetProcAddress(BASS_Handle,PAnsiChar('BASS_ChannelStop'));
|
|
@BASS_ChannelPause:=GetProcAddress(BASS_Handle,PAnsiChar('BASS_ChannelPause'));
|
|
@BASS_ChannelSetAttribute:=GetProcAddress(BASS_Handle,PAnsiChar('BASS_ChannelSetAttribute'));
|
|
@BASS_ChannelGetAttribute:=GetProcAddress(BASS_Handle,PAnsiChar('BASS_ChannelGetAttribute'));
|
|
@BASS_ChannelSlideAttribute:=GetProcAddress(BASS_Handle,PAnsiChar('BASS_ChannelSlideAttribute'));
|
|
@BASS_ChannelIsSliding:=GetProcAddress(BASS_Handle,PAnsiChar('BASS_ChannelIsSliding'));
|
|
@BASS_ChannelSet3DAttributes:=GetProcAddress(BASS_Handle,PAnsiChar('BASS_ChannelSet3DAttributes'));
|
|
@BASS_ChannelGet3DAttributes:=GetProcAddress(BASS_Handle,PAnsiChar('BASS_ChannelGet3DAttributes'));
|
|
@BASS_ChannelSet3DPosition:=GetProcAddress(BASS_Handle,PAnsiChar('BASS_ChannelSet3DPosition'));
|
|
@BASS_ChannelGet3DPosition:=GetProcAddress(BASS_Handle,PAnsiChar('BASS_ChannelGet3DPosition'));
|
|
@BASS_ChannelGetLength:=GetProcAddress(BASS_Handle,PAnsiChar('BASS_ChannelGetLength'));
|
|
@BASS_ChannelSetPosition:=GetProcAddress(BASS_Handle,PAnsiChar('BASS_ChannelSetPosition'));
|
|
@BASS_ChannelGetPosition:=GetProcAddress(BASS_Handle,PAnsiChar('BASS_ChannelGetPosition'));
|
|
@BASS_ChannelGetLevel:=GetProcAddress(BASS_Handle,PAnsiChar('BASS_ChannelGetLevel'));
|
|
@BASS_ChannelGetData:=GetProcAddress(BASS_Handle,PAnsiChar('BASS_ChannelGetData'));
|
|
@BASS_ChannelSetSync:=GetProcAddress(BASS_Handle,PAnsiChar('BASS_ChannelSetSync'));
|
|
@BASS_ChannelRemoveSync:=GetProcAddress(BASS_Handle,PAnsiChar('BASS_ChannelRemoveSync'));
|
|
@BASS_ChannelSetDSP:=GetProcAddress(BASS_Handle,PAnsiChar('BASS_ChannelSetDSP'));
|
|
@BASS_ChannelRemoveDSP:=GetProcAddress(BASS_Handle,PAnsiChar('BASS_ChannelRemoveDSP'));
|
|
@BASS_ChannelSetLink:=GetProcAddress(BASS_Handle,PAnsiChar('BASS_ChannelSetLink'));
|
|
@BASS_ChannelRemoveLink:=GetProcAddress(BASS_Handle,PAnsiChar('BASS_ChannelRemoveLink'));
|
|
@BASS_ChannelSetFX:=GetProcAddress(BASS_Handle,PAnsiChar('BASS_ChannelSetFX'));
|
|
@BASS_ChannelRemoveFX:=GetProcAddress(BASS_Handle,PAnsiChar('BASS_ChannelRemoveFX'));
|
|
|
|
@BASS_FXSetParameters:=GetProcAddress(BASS_Handle,PAnsiChar('BASS_FXSetParameters'));
|
|
@BASS_FXGetParameters:=GetProcAddress(BASS_Handle,PAnsiChar('BASS_FXGetParameters'));
|
|
@BASS_FXReset:=GetProcAddress(BASS_Handle,PAnsiChar('BASS_FXReset'));
|
|
|
|
{now check if everything is linked in correctly}
|
|
if
|
|
(@BASS_SetConfig=nil) or
|
|
(@BASS_GetConfig=nil) or
|
|
(@BASS_SetConfigPtr=nil) or
|
|
(@BASS_GetConfigPtr=nil) or
|
|
(@BASS_GetVersion=nil) or
|
|
(@BASS_ErrorGetCode=nil) or
|
|
(@BASS_GetDeviceInfo=nil) or
|
|
(@BASS_Init=nil) or
|
|
(@BASS_SetDevice=nil) or
|
|
(@BASS_GetDevice=nil) or
|
|
(@BASS_Free=nil) or
|
|
(@BASS_GetDSoundObject=nil) or
|
|
(@BASS_GetInfo=nil) or
|
|
(@BASS_Update=nil) or
|
|
(@BASS_GetCPU=nil) or
|
|
(@BASS_Start=nil) or
|
|
(@BASS_Stop=nil) or
|
|
(@BASS_Pause=nil) or
|
|
(@BASS_SetVolume=nil) or
|
|
(@BASS_GetVolume=nil) or
|
|
|
|
(@BASS_PluginLoad=nil) or
|
|
(@BASS_PluginFree=nil) or
|
|
(@BASS_PluginGetInfo=nil) or
|
|
|
|
(@BASS_Set3DFactors=nil) or
|
|
(@BASS_Get3DFactors=nil) or
|
|
(@BASS_Set3DPosition=nil) or
|
|
(@BASS_Get3DPosition=nil) or
|
|
(@BASS_Apply3D=nil) or
|
|
(@BASS_SetEAXParameters=nil) or
|
|
(@BASS_GetEAXParameters=nil) or
|
|
|
|
(@BASS_MusicLoad=nil) or
|
|
(@BASS_MusicFree=nil) or
|
|
|
|
(@BASS_SampleLoad=nil) or
|
|
(@BASS_SampleCreate=nil) or
|
|
(@BASS_SampleFree=nil) or
|
|
(@BASS_SampleSetData=nil) or
|
|
(@BASS_SampleGetData=nil) or
|
|
(@BASS_SampleGetInfo=nil) or
|
|
(@BASS_SampleSetInfo=nil) or
|
|
(@BASS_SampleGetChannel=nil) or
|
|
(@BASS_SampleGetChannels=nil) or
|
|
(@BASS_SampleStop=nil) or
|
|
|
|
(@BASS_StreamCreate=nil) or
|
|
(@BASS_StreamCreateFile=nil) or
|
|
(@BASS_StreamCreateURL=nil) or
|
|
(@BASS_StreamCreateFileUser=nil) or
|
|
(@BASS_StreamFree=nil) or
|
|
(@BASS_StreamGetFilePosition=nil) or
|
|
(@BASS_StreamPutData=nil) or
|
|
(@BASS_StreamPutFileData=nil) or
|
|
|
|
(@BASS_RecordGetDeviceInfo=nil) or
|
|
(@BASS_RecordInit=nil) or
|
|
(@BASS_RecordSetDevice=nil) or
|
|
(@BASS_RecordGetDevice=nil) or
|
|
(@BASS_RecordFree=nil) or
|
|
(@BASS_RecordGetInfo=nil) or
|
|
(@BASS_RecordGetInputName=nil) or
|
|
(@BASS_RecordSetInput=nil) or
|
|
(@BASS_RecordGetInput=nil) or
|
|
(@BASS_RecordStart=nil) or
|
|
|
|
(@BASS_ChannelBytes2Seconds=nil) or
|
|
(@BASS_ChannelSeconds2Bytes=nil) or
|
|
(@BASS_ChannelGetDevice=nil) or
|
|
(@BASS_ChannelSetDevice=nil) or
|
|
(@BASS_ChannelIsActive=nil) or
|
|
(@BASS_ChannelGetInfo=nil) or
|
|
(@BASS_ChannelGetTags=nil) or
|
|
(@BASS_ChannelFlags=nil) or
|
|
(@BASS_ChannelUpdate=nil) or
|
|
(@BASS_ChannelLock=nil) or
|
|
(@BASS_ChannelPlay=nil) or
|
|
(@BASS_ChannelStop=nil) or
|
|
(@BASS_ChannelPause=nil) or
|
|
(@BASS_ChannelSetAttribute=nil) or
|
|
(@BASS_ChannelGetAttribute=nil) or
|
|
(@BASS_ChannelSlideAttribute=nil) or
|
|
(@BASS_ChannelIsSliding=nil) or
|
|
(@BASS_ChannelSet3DAttributes=nil) or
|
|
(@BASS_ChannelGet3DAttributes=nil) or
|
|
(@BASS_ChannelSet3DPosition=nil) or
|
|
(@BASS_ChannelGet3DPosition=nil) or
|
|
(@BASS_ChannelGetLength=nil) or
|
|
(@BASS_ChannelSetPosition=nil) or
|
|
(@BASS_ChannelGetPosition=nil) or
|
|
(@BASS_ChannelGetLevel=nil) or
|
|
(@BASS_ChannelGetData=nil) or
|
|
(@BASS_ChannelSetSync=nil) or
|
|
(@BASS_ChannelRemoveSync=nil) or
|
|
(@BASS_ChannelSetDSP=nil) or
|
|
(@BASS_ChannelRemoveDSP=nil) or
|
|
(@BASS_ChannelSetLink=nil) or
|
|
(@BASS_ChannelRemoveLink=nil) or
|
|
(@BASS_ChannelSetFX=nil) or
|
|
(@BASS_ChannelRemoveFX=nil) or
|
|
|
|
(@BASS_FXSetParameters=nil) or
|
|
(@BASS_FXGetParameters=nil) or
|
|
(@BASS_FXReset=nil)
|
|
|
|
then
|
|
begin {if something went wrong during linking, free library & reset handle}
|
|
FreeLibrary(BASS_Handle);
|
|
BASS_Handle:=0;
|
|
end;
|
|
end;
|
|
result:= (BASS_Handle<>0);
|
|
end;
|
|
end;
|
|
|
|
Procedure Unload_BASSDLL;
|
|
begin
|
|
if BASS_Handle<>0 then
|
|
begin
|
|
BASS_Free; // make sure we release everything
|
|
FreeLibrary(BASS_Handle);
|
|
end;
|
|
BASS_Handle:=0;
|
|
end;
|
|
|
|
function BASS_SPEAKER_N(n: DWORD): DWORD;
|
|
begin
|
|
Result := n shl 24;
|
|
end;
|
|
|
|
function BASS_SetEAXPreset(env: Integer): BOOL;
|
|
begin
|
|
case (env) of
|
|
EAX_ENVIRONMENT_GENERIC:
|
|
Result := BASS_SetEAXParameters(EAX_ENVIRONMENT_GENERIC, 0.5, 1.493, 0.5);
|
|
EAX_ENVIRONMENT_PADDEDCELL:
|
|
Result := BASS_SetEAXParameters(EAX_ENVIRONMENT_PADDEDCELL, 0.25, 0.1, 0);
|
|
EAX_ENVIRONMENT_ROOM:
|
|
Result := BASS_SetEAXParameters(EAX_ENVIRONMENT_ROOM, 0.417, 0.4, 0.666);
|
|
EAX_ENVIRONMENT_BATHROOM:
|
|
Result := BASS_SetEAXParameters(EAX_ENVIRONMENT_BATHROOM, 0.653, 1.499, 0.166);
|
|
EAX_ENVIRONMENT_LIVINGROOM:
|
|
Result := BASS_SetEAXParameters(EAX_ENVIRONMENT_LIVINGROOM, 0.208, 0.478, 0);
|
|
EAX_ENVIRONMENT_STONEROOM:
|
|
Result := BASS_SetEAXParameters(EAX_ENVIRONMENT_STONEROOM, 0.5, 2.309, 0.888);
|
|
EAX_ENVIRONMENT_AUDITORIUM:
|
|
Result := BASS_SetEAXParameters(EAX_ENVIRONMENT_AUDITORIUM, 0.403, 4.279, 0.5);
|
|
EAX_ENVIRONMENT_CONCERTHALL:
|
|
Result := BASS_SetEAXParameters(EAX_ENVIRONMENT_CONCERTHALL, 0.5, 3.961, 0.5);
|
|
EAX_ENVIRONMENT_CAVE:
|
|
Result := BASS_SetEAXParameters(EAX_ENVIRONMENT_CAVE, 0.5, 2.886, 1.304);
|
|
EAX_ENVIRONMENT_ARENA:
|
|
Result := BASS_SetEAXParameters(EAX_ENVIRONMENT_ARENA, 0.361, 7.284, 0.332);
|
|
EAX_ENVIRONMENT_HANGAR:
|
|
Result := BASS_SetEAXParameters(EAX_ENVIRONMENT_HANGAR, 0.5, 10.0, 0.3);
|
|
EAX_ENVIRONMENT_CARPETEDHALLWAY:
|
|
Result := BASS_SetEAXParameters(EAX_ENVIRONMENT_CARPETEDHALLWAY, 0.153, 0.259, 2.0);
|
|
EAX_ENVIRONMENT_HALLWAY:
|
|
Result := BASS_SetEAXParameters(EAX_ENVIRONMENT_HALLWAY, 0.361, 1.493, 0);
|
|
EAX_ENVIRONMENT_STONECORRIDOR:
|
|
Result := BASS_SetEAXParameters(EAX_ENVIRONMENT_STONECORRIDOR, 0.444, 2.697, 0.638);
|
|
EAX_ENVIRONMENT_ALLEY:
|
|
Result := BASS_SetEAXParameters(EAX_ENVIRONMENT_ALLEY, 0.25, 1.752, 0.776);
|
|
EAX_ENVIRONMENT_FOREST:
|
|
Result := BASS_SetEAXParameters(EAX_ENVIRONMENT_FOREST, 0.111, 3.145, 0.472);
|
|
EAX_ENVIRONMENT_CITY:
|
|
Result := BASS_SetEAXParameters(EAX_ENVIRONMENT_CITY, 0.111, 2.767, 0.224);
|
|
EAX_ENVIRONMENT_MOUNTAINS:
|
|
Result := BASS_SetEAXParameters(EAX_ENVIRONMENT_MOUNTAINS, 0.194, 7.841, 0.472);
|
|
EAX_ENVIRONMENT_QUARRY:
|
|
Result := BASS_SetEAXParameters(EAX_ENVIRONMENT_QUARRY, 1, 1.499, 0.5);
|
|
EAX_ENVIRONMENT_PLAIN:
|
|
Result := BASS_SetEAXParameters(EAX_ENVIRONMENT_PLAIN, 0.097, 2.767, 0.224);
|
|
EAX_ENVIRONMENT_PARKINGLOT:
|
|
Result := BASS_SetEAXParameters(EAX_ENVIRONMENT_PARKINGLOT, 0.208, 1.652, 1.5);
|
|
EAX_ENVIRONMENT_SEWERPIPE:
|
|
Result := BASS_SetEAXParameters(EAX_ENVIRONMENT_SEWERPIPE, 0.652, 2.886, 0.25);
|
|
EAX_ENVIRONMENT_UNDERWATER:
|
|
Result := BASS_SetEAXParameters(EAX_ENVIRONMENT_UNDERWATER, 1, 1.499, 0);
|
|
EAX_ENVIRONMENT_DRUGGED:
|
|
Result := BASS_SetEAXParameters(EAX_ENVIRONMENT_DRUGGED, 0.875, 8.392, 1.388);
|
|
EAX_ENVIRONMENT_DIZZY:
|
|
Result := BASS_SetEAXParameters(EAX_ENVIRONMENT_DIZZY, 0.139, 17.234, 0.666);
|
|
EAX_ENVIRONMENT_PSYCHOTIC:
|
|
Result := BASS_SetEAXParameters(EAX_ENVIRONMENT_PSYCHOTIC, 0.486, 7.563, 0.806);
|
|
else
|
|
Result := FALSE;
|
|
end;
|
|
end;
|
|
|
|
end.
|
|
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