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RnQ/for.RnQ/Graphics32/GR32_Image.pas

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unit GR32_Image;
(* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1 or LGPL 2.1 with linking exception
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* Alternatively, the contents of this file may be used under the terms of the
* Free Pascal modified version of the GNU Lesser General Public License
* Version 2.1 (the "FPC modified LGPL License"), in which case the provisions
* of this license are applicable instead of those above.
* Please see the file LICENSE.txt for additional information concerning this
* license.
*
* The Original Code is Graphics32
*
* The Initial Developer of the Original Code is
* Alex A. Denisov
*
* Portions created by the Initial Developer are Copyright (C) 2000-2009
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Mattias Andersson
* Andre Beckedorf
* Andrew P. Rybin
* Dieter Köhler
* Michael Hansen
*
* ***** END LICENSE BLOCK ***** *)
interface
{$I GR32.inc}
uses
{$IFDEF FPC}
LCLIntf, LCLType, LMessages, Types,
{$ELSE}
Windows, Messages,
{$ENDIF}
Graphics, Controls, Forms,
Classes, SysUtils, GR32, GR32_Layers, GR32_RangeBars, GR32_LowLevel,
GR32_System, GR32_Containers, GR32_RepaintOpt;
const
{ Paint Stage Constants }
PST_CUSTOM = 1; // Calls OnPaint with # of current stage in parameter
PST_CLEAR_BUFFER = 2; // Clears the buffer
PST_CLEAR_BACKGND = 3; // Clears a visible buffer area
PST_DRAW_BITMAP = 4; // Draws a bitmap
PST_DRAW_LAYERS = 5; // Draw layers (Parameter = Layer Mask)
PST_CONTROL_FRAME = 6; // Draws a dotted frame around the control
PST_BITMAP_FRAME = 7; // Draws a dotted frame around the scaled bitmap
type
TPaintStageEvent = procedure(Sender: TObject; Buffer: TBitmap32; StageNum: Cardinal) of object;
{ TPaintStage }
PPaintStage = ^TPaintStage;
TPaintStage = record
DsgnTime: Boolean;
RunTime: Boolean;
Stage: Cardinal; // a PST_* constant
Parameter: Cardinal; // an optional parameter
end;
{ TPaintStages }
TPaintStages = class
private
FItems: array of TPaintStage;
function GetItem(Index: Integer): PPaintStage;
public
destructor Destroy; override;
function Add: PPaintStage;
procedure Clear;
function Count: Integer;
procedure Delete(Index: Integer);
function Insert(Index: Integer): PPaintStage;
property Items[Index: Integer]: PPaintStage read GetItem; default;
end;
{ Alignment of the bitmap in TCustomImage32 }
TBitmapAlign = (baTopLeft, baCenter, baTile, baCustom);
TScaleMode = (smNormal, smStretch, smScale, smResize, smOptimal, smOptimalScaled);
TPaintBoxOptions = set of (pboWantArrowKeys, pboAutoFocus);
TRepaintMode = (rmFull, rmDirect, rmOptimizer);
{ TCustomPaintBox32 }
TCustomPaintBox32 = class(TCustomControl)
private
FBuffer: TBitmap32;
FBufferOversize: Integer;
FBufferValid: Boolean;
FRepaintMode: TRepaintMode;
FInvalidRects: TRectList;
FForceFullRepaint: Boolean;
FRepaintOptimizer: TCustomRepaintOptimizer;
FOptions: TPaintBoxOptions;
FOnGDIOverlay: TNotifyEvent;
FMouseInControl: Boolean;
FOnMouseEnter: TNotifyEvent;
FOnMouseLeave: TNotifyEvent;
procedure SetBufferOversize(Value: Integer);
{$IFDEF FPC}
procedure WMEraseBkgnd(var Message: TLMEraseBkgnd); message LM_ERASEBKGND;
procedure WMGetDlgCode(var Msg: TLMessage); message LM_GETDLGCODE;
procedure WMPaint(var Message: TLMPaint); message LM_PAINT;
procedure CMMouseEnter(var Message: TLMessage); message LM_MOUSEENTER;
procedure CMMouseLeave(var Message: TLMessage); message LM_MOUSELEAVE;
procedure CMInvalidate(var Message: TLMessage); message CM_INVALIDATE;
{$ELSE}
procedure WMEraseBkgnd(var Message: TWmEraseBkgnd); message WM_ERASEBKGND;
procedure WMGetDlgCode(var Msg: TWmGetDlgCode); message WM_GETDLGCODE;
procedure WMPaint(var Message: TMessage); message WM_PAINT;
procedure CMMouseEnter(var Message: TMessage); message CM_MOUSEENTER;
procedure CMMouseLeave(var Message: TMessage); message CM_MOUSELEAVE;
procedure CMInvalidate(var Message: TMessage); message CM_INVALIDATE;
{$ENDIF}
procedure DirectAreaUpdateHandler(Sender: TObject; const Area: TRect; const Info: Cardinal);
protected
procedure SetRepaintMode(const Value: TRepaintMode); virtual;
function CustomRepaint: Boolean; virtual;
function InvalidRectsAvailable: Boolean; virtual;
procedure DoPrepareInvalidRects; virtual;
procedure DoPaintBuffer; virtual;
procedure DoPaintGDIOverlay; virtual;
procedure DoBufferResized(const OldWidth, OldHeight: Integer); virtual;
procedure MouseDown(Button: TMouseButton; Shift: TShiftState; X, Y: Integer); override;
procedure MouseEnter; {$IFDEF FPC} override; {$ELSE} virtual; {$ENDIF}
procedure MouseLeave; {$IFDEF FPC} override; {$ELSE} virtual; {$ENDIF}
procedure Paint; override;
procedure ResetInvalidRects;
procedure ResizeBuffer;
property RepaintOptimizer: TCustomRepaintOptimizer read FRepaintOptimizer;
property BufferValid: Boolean read FBufferValid write FBufferValid;
property InvalidRects: TRectList read FInvalidRects;
public
constructor Create(AOwner: TComponent); override;
destructor Destroy; override;
function GetViewportRect: TRect; virtual;
procedure Flush; overload;
procedure Flush(const SrcRect: TRect); overload;
procedure Invalidate; override;
procedure ForceFullInvalidate; virtual;
procedure Loaded; override;
procedure Resize; override;
procedure SetBounds(ALeft, ATop, AWidth, AHeight: Integer); override;
procedure AssignTo(Dest: TPersistent); override;
property Buffer: TBitmap32 read FBuffer;
property BufferOversize: Integer read FBufferOversize write SetBufferOversize;
property Options: TPaintBoxOptions read FOptions write FOptions default [];
property MouseInControl: Boolean read FMouseInControl;
property RepaintMode: TRepaintMode read FRepaintMode write SetRepaintMode default rmFull;
property OnMouseEnter: TNotifyEvent read FOnMouseEnter write FOnMouseEnter;
property OnMouseLeave: TNotifyEvent read FOnMouseLeave write FOnMouseLeave;
property OnGDIOverlay: TNotifyEvent read FOnGDIOverlay write FOnGDIOverlay;
end;
{ TPaintBox32 }
TPaintBox32 = class(TCustomPaintBox32)
private
FOnPaintBuffer: TNotifyEvent;
protected
procedure DoPaintBuffer; override;
public
property Canvas;
published
property Align;
property Anchors;
property AutoSize;
property Constraints;
property Cursor;
property DragCursor;
property DragMode;
property Options;
property ParentShowHint;
property PopupMenu;
property RepaintMode;
property ShowHint;
property TabOrder;
property TabStop;
property Visible;
{$IFNDEF PLATFORM_INDEPENDENT}
property OnCanResize;
{$ENDIF}
property OnClick;
property OnDblClick;
property OnDragDrop;
property OnDragOver;
property OnEndDrag;
property OnGDIOverlay;
property OnMouseDown;
property OnMouseMove;
property OnMouseUp;
property OnMouseWheel;
property OnMouseWheelDown;
property OnMouseWheelUp;
property OnMouseEnter;
property OnMouseLeave;
property OnPaintBuffer: TNotifyEvent read FOnPaintBuffer write FOnPaintBuffer;
property OnResize;
property OnStartDrag;
end;
{ TCustomImage32 }
TImgMouseEvent = procedure(Sender: TObject; Button: TMouseButton;
Shift: TShiftState; X, Y: Integer; Layer: TCustomLayer) of object;
TImgMouseMoveEvent = procedure(Sender: TObject; Shift: TShiftState;
X, Y: Integer; Layer: TCustomLayer) of object;
TPaintStageHandler = procedure(Dest: TBitmap32; StageNum: Integer) of object;
TCustomImage32 = class(TCustomPaintBox32)
private
FBitmap: TBitmap32;
FBitmapAlign: TBitmapAlign;
FLayers: TLayerCollection;
FOffsetHorz: TFloat;
FOffsetVert: TFloat;
FPaintStages: TPaintStages;
FPaintStageHandlers: array of TPaintStageHandler;
FPaintStageNum: array of Integer;
FScaleX: TFloat;
FScaleY: TFloat;
FScaleMode: TScaleMode;
FUpdateCount: Integer;
FOnBitmapResize: TNotifyEvent;
FOnChange: TNotifyEvent;
FOnInitStages: TNotifyEvent;
FOnMouseDown: TImgMouseEvent;
FOnMouseMove: TImgMouseMoveEvent;
FOnMouseUp: TImgMouseEvent;
FOnPaintStage: TPaintStageEvent;
FOnScaleChange: TNotifyEvent;
procedure BitmapResizeHandler(Sender: TObject);
procedure BitmapChangeHandler(Sender: TObject);
procedure BitmapAreaChangeHandler(Sender: TObject; const Area: TRect; const Info: Cardinal);
procedure BitmapDirectAreaChangeHandler(Sender: TObject; const Area: TRect; const Info: Cardinal);
procedure LayerCollectionChangeHandler(Sender: TObject);
procedure LayerCollectionGDIUpdateHandler(Sender: TObject);
procedure LayerCollectionGetViewportScaleHandler(Sender: TObject; out ScaleX, ScaleY: TFloat);
procedure LayerCollectionGetViewportShiftHandler(Sender: TObject; out ShiftX, ShiftY: TFloat);
function GetOnPixelCombine: TPixelCombineEvent;
procedure SetBitmap(Value: TBitmap32);
procedure SetBitmapAlign(Value: TBitmapAlign);
procedure SetLayers(Value: TLayerCollection);
procedure SetOffsetHorz(Value: TFloat);
procedure SetOffsetVert(Value: TFloat);
procedure SetScale(Value: TFloat);
procedure SetScaleX(Value: TFloat);
procedure SetScaleY(Value: TFloat);
procedure SetOnPixelCombine(Value: TPixelCombineEvent);
protected
CachedBitmapRect: TRect;
CachedShiftX, CachedShiftY,
CachedScaleX, CachedScaleY,
CachedRecScaleX, CachedRecScaleY: TFloat;
CacheValid: Boolean;
OldSzX, OldSzY: Integer;
PaintToMode: Boolean;
procedure BitmapResized; virtual;
procedure BitmapChanged(const Area: TRect); reintroduce; virtual;
function CanAutoSize(var NewWidth, NewHeight: Integer): Boolean; override;
procedure DoInitStages; virtual;
procedure DoPaintBuffer; override;
procedure DoPaintGDIOverlay; override;
procedure DoScaleChange; virtual;
procedure InitDefaultStages; virtual;
procedure InvalidateCache;
function InvalidRectsAvailable: Boolean; override;
procedure DblClick; override;
procedure MouseDown(Button: TMouseButton; Shift: TShiftState; X, Y: Integer); overload; override;
procedure MouseMove(Shift: TShiftState; X, Y: Integer); overload; override;
procedure MouseUp(Button: TMouseButton; Shift: TShiftState; X, Y: Integer); overload; override;
procedure MouseDown(Button: TMouseButton; Shift: TShiftState; X, Y: Integer; Layer: TCustomLayer); reintroduce; overload; virtual;
procedure MouseMove(Shift: TShiftState; X, Y: Integer; Layer: TCustomLayer); reintroduce; overload; virtual;
procedure MouseUp(Button: TMouseButton; Shift: TShiftState; X, Y: Integer; Layer: TCustomLayer); reintroduce; overload; virtual;
procedure MouseLeave; override;
procedure SetRepaintMode(const Value: TRepaintMode); override;
procedure SetScaleMode(Value: TScaleMode); virtual;
procedure SetXForm(ShiftX, ShiftY, ScaleX, ScaleY: TFloat);
procedure UpdateCache; virtual;
property UpdateCount: Integer read FUpdateCount;
public
constructor Create(AOwner: TComponent); override;
destructor Destroy; override;
procedure BeginUpdate; virtual;
function BitmapToControl(const APoint: TPoint): TPoint; overload;
function BitmapToControl(const APoint: TFloatPoint): TFloatPoint; overload;
procedure Changed; virtual;
procedure Update(const Rect: TRect); reintroduce; overload; virtual;
function ControlToBitmap(const APoint: TPoint): TPoint; overload;
function ControlToBitmap(const APoint: TFloatPoint): TFloatPoint; overload;
procedure EndUpdate; virtual;
procedure ExecBitmapFrame(Dest: TBitmap32; StageNum: Integer); virtual; // PST_BITMAP_FRAME
procedure ExecClearBuffer(Dest: TBitmap32; StageNum: Integer); virtual; // PST_CLEAR_BUFFER
procedure ExecClearBackgnd(Dest: TBitmap32; StageNum: Integer); virtual; // PST_CLEAR_BACKGND
procedure ExecControlFrame(Dest: TBitmap32; StageNum: Integer); virtual; // PST_CONTROL_FRAME
procedure ExecCustom(Dest: TBitmap32; StageNum: Integer); virtual; // PST_CUSTOM
procedure ExecDrawBitmap(Dest: TBitmap32; StageNum: Integer); virtual; // PST_DRAW_BITMAP
procedure ExecDrawLayers(Dest: TBitmap32; StageNum: Integer); virtual; // PST_DRAW_LAYERS
function GetBitmapRect: TRect; virtual;
function GetBitmapSize: TSize; virtual;
procedure Invalidate; override;
procedure Loaded; override;
procedure PaintTo(Dest: TBitmap32; DestRect: TRect); virtual;
procedure Resize; override;
procedure SetupBitmap(DoClear: Boolean = False; ClearColor: TColor32 = $FF000000); virtual;
property Bitmap: TBitmap32 read FBitmap write SetBitmap;
property BitmapAlign: TBitmapAlign read FBitmapAlign write SetBitmapAlign;
property Canvas;
property Layers: TLayerCollection read FLayers write SetLayers;
property OffsetHorz: TFloat read FOffsetHorz write SetOffsetHorz;
property OffsetVert: TFloat read FOffsetVert write SetOffsetVert;
property PaintStages: TPaintStages read FPaintStages;
property Scale: TFloat read FScaleX write SetScale;
property ScaleX: TFloat read FScaleX write SetScaleX;
property ScaleY: TFloat read FScaleY write SetScaleY;
property ScaleMode: TScaleMode read FScaleMode write SetScaleMode;
property OnBitmapResize: TNotifyEvent read FOnBitmapResize write FOnBitmapResize;
property OnBitmapPixelCombine: TPixelCombineEvent read GetOnPixelCombine write SetOnPixelCombine;
property OnChange: TNotifyEvent read FOnChange write FOnChange;
property OnInitStages: TNotifyEvent read FOnInitStages write FOnInitStages;
property OnMouseDown: TImgMouseEvent read FOnMouseDown write FOnMouseDown;
property OnMouseMove: TImgMouseMoveEvent read FOnMouseMove write FOnMouseMove;
property OnMouseUp: TImgMouseEvent read FOnMouseUp write FOnMouseUp;
property OnPaintStage: TPaintStageEvent read FOnPaintStage write FOnPaintStage;
property OnScaleChange: TNotifyEvent read FOnScaleChange write FOnScaleChange;
end;
TImage32 = class(TCustomImage32)
published
property Align;
property Anchors;
property AutoSize;
property Bitmap;
property BitmapAlign;
property Color;
property Constraints;
property Cursor;
property DragCursor;
property DragMode;
property ParentColor;
property ParentShowHint;
property PopupMenu;
property RepaintMode;
property Scale;
property ScaleMode;
property ShowHint;
property TabOrder;
property TabStop;
property Visible;
property OnBitmapResize;
{$IFNDEF PLATFORM_INDEPENDENT}
property OnCanResize;
{$ENDIF}
property OnClick;
property OnChange;
property OnDblClick;
property OnGDIOverlay;
property OnDragDrop;
property OnDragOver;
property OnEndDrag;
property OnInitStages;
property OnKeyDown;
property OnKeyPress;
property OnKeyUp;
property OnMouseDown;
property OnMouseMove;
property OnMouseUp;
property OnMouseWheel;
property OnMouseWheelDown;
property OnMouseWheelUp;
property OnMouseEnter;
property OnMouseLeave;
property OnPaintStage;
property OnResize;
property OnStartDrag;
end;
TCustomImgView32 = class;
TScrollBarVisibility = (svAlways, svHidden, svAuto);
{ TIVScrollProperties }
TIVScrollProperties = class(TArrowBarAccess)
private
function GetIncrement: Integer;
function GetSize: Integer;
function GetVisibility: TScrollbarVisibility;
procedure SetIncrement(Value: Integer);
procedure SetSize(Value: Integer);
procedure SetVisibility(const Value: TScrollbarVisibility);
protected
ImgView: TCustomImgView32;
published
property Increment: Integer read GetIncrement write SetIncrement default 8;
property Size: Integer read GetSize write SetSize default 0;
property Visibility: TScrollBarVisibility read GetVisibility write SetVisibility default svAlways;
end;
TSizeGripStyle = (sgAuto, sgNone, sgAlways);
{ TCustomImgView32 }
TCustomImgView32 = class(TCustomImage32)
private
FCentered: Boolean;
FScrollBarSize: Integer;
FScrollBarVisibility: TScrollBarVisibility;
FScrollBars: TIVScrollProperties;
FSizeGrip: TSizeGripStyle;
FOnScroll: TNotifyEvent;
FOverSize: Integer;
procedure SetCentered(Value: Boolean);
procedure SetScrollBars(Value: TIVScrollProperties);
procedure SetSizeGrip(Value: TSizeGripStyle);
procedure SetOverSize(const Value: Integer);
protected
DisableScrollUpdate: Boolean;
HScroll: TCustomRangeBar;
VScroll: TCustomRangeBar;
procedure AlignAll;
procedure BitmapResized; override;
procedure DoDrawSizeGrip(R: TRect);
procedure DoScaleChange; override;
procedure DoScroll; virtual;
function GetScrollBarsVisible: Boolean;
function GetScrollBarSize: Integer;
function GetSizeGripRect: TRect;
function IsSizeGripVisible: Boolean;
procedure MouseDown(Button: TMouseButton; Shift: TShiftState; X, Y: Integer); override;
procedure MouseMove(Shift: TShiftState; X, Y: Integer); override;
procedure Paint; override;
procedure Recenter;
procedure SetScaleMode(Value: TScaleMode); override;
procedure ScrollHandler(Sender: TObject); virtual;
procedure UpdateImage; virtual;
procedure UpdateScrollBars; virtual;
public
constructor Create(AOwner: TComponent); override;
destructor Destroy; override;
function GetViewportRect: TRect; override;
procedure Loaded; override;
procedure Resize; override;
procedure ScrollToCenter(X, Y: Integer);
procedure Scroll(Dx, Dy: Integer);
property Centered: Boolean read FCentered write SetCentered default True;
property ScrollBars: TIVScrollProperties read FScrollBars write SetScrollBars;
property SizeGrip: TSizeGripStyle read FSizeGrip write SetSizeGrip default sgAuto;
property OverSize: Integer read FOverSize write SetOverSize;
property OnScroll: TNotifyEvent read FOnScroll write FOnScroll;
end;
TImgView32 = class(TCustomImgView32)
property Align;
property Anchors;
property AutoSize;
property Bitmap;
property BitmapAlign;
property Centered;
property Color;
property Constraints;
property Cursor;
property DragCursor;
property DragMode;
property ParentColor;
property ParentShowHint;
property PopupMenu;
property RepaintMode;
property Scale;
property ScaleMode;
property ScrollBars;
property ShowHint;
property SizeGrip;
property OverSize;
property TabOrder;
property TabStop;
property Visible;
property OnBitmapResize;
{$IFNDEF PLATFORM_INDEPENDENT}
property OnCanResize;
{$ENDIF}
property OnClick;
property OnChange;
property OnDblClick;
property OnDragDrop;
property OnDragOver;
property OnEndDrag;
property OnGDIOverlay;
property OnInitStages;
property OnKeyDown;
property OnKeyPress;
property OnKeyUp;
property OnMouseDown;
property OnMouseEnter;
property OnMouseLeave;
property OnMouseMove;
property OnMouseUp;
property OnMouseWheel;
property OnMouseWheelDown;
property OnMouseWheelUp;
property OnPaintStage;
property OnResize;
property OnScroll;
property OnStartDrag;
end;
{ TBitmap32Item }
{ A bitmap container designed to be inserted into TBitmap32Collection }
TBitmap32Item = class(TCollectionItem)
private
FBitmap: TBitmap32;
procedure SetBitmap(ABitmap: TBitmap32);
protected
procedure AssignTo(Dest: TPersistent); override;
public
constructor Create(Collection: TCollection); override;
destructor Destroy; override;
published
property Bitmap: TBitmap32 read FBitmap write SetBitmap;
end;
TBitmap32ItemClass = class of TBitmap32Item;
{ TBitmap32Collection }
{ A collection of TBitmap32Item objects }
TBitmap32Collection = class(TCollection)
private
FOwner: TPersistent;
function GetItem(Index: Integer): TBitmap32Item;
procedure SetItem(Index: Integer; Value: TBitmap32Item);
protected
function GetOwner: TPersistent; override;
public
constructor Create(AOwner: TPersistent; ItemClass: TBitmap32ItemClass);
function Add: TBitmap32Item;
property Items[Index: Integer]: TBitmap32Item read GetItem write SetItem; default;
end;
{ TBitmap32List }
{ A component that stores TBitmap32Collection }
TBitmap32List = class(TComponent)
private
FBitmap32Collection: TBitmap32Collection;
procedure SetBitmap(Index: Integer; Value: TBitmap32);
function GetBitmap(Index: Integer): TBitmap32;
procedure SetBitmap32Collection(Value: TBitmap32Collection);
public
constructor Create(AOwner: TComponent); override;
destructor Destroy; override;
property Bitmap[Index: Integer]: TBitmap32 read GetBitmap write SetBitmap; default;
published
property Bitmaps: TBitmap32Collection read FBitmap32Collection write SetBitmap32Collection;
end;
implementation
uses
Math, TypInfo, GR32_MicroTiles, GR32_Backends, GR32_XPThemes;
type
TLayerAccess = class(TCustomLayer);
TLayerCollectionAccess = class(TLayerCollection);
TRangeBarAccess = class(TRangeBar);
const
DefaultRepaintOptimizerClass: TCustomRepaintOptimizerClass = TMicroTilesRepaintOptimizer;
resourcestring
RCStrInvalidStageIndex = 'Invalid stage index';
{ TPaintStages }
function TPaintStages.Add: PPaintStage;
var
L: Integer;
begin
L := Length(FItems);
SetLength(FItems, L + 1);
Result := @FItems[L];
with Result^ do
begin
DsgnTime := False;
RunTime := True;
Stage := 0;
Parameter := 0;
end;
end;
procedure TPaintStages.Clear;
begin
FItems := nil;
end;
function TPaintStages.Count: Integer;
begin
Result := Length(FItems);
end;
procedure TPaintStages.Delete(Index: Integer);
var
Count: Integer;
begin
if (Index < 0) or (Index > High(FItems)) then
raise EListError.Create(RCStrInvalidStageIndex);
Count := Length(FItems) - Index - 1;
if Count > 0 then
Move(FItems[Index + 1], FItems[Index], Count * SizeOf(TPaintStage));
SetLength(FItems, High(FItems));
end;
destructor TPaintStages.Destroy;
begin
Clear;
inherited;
end;
function TPaintStages.GetItem(Index: Integer): PPaintStage;
begin
Result := @FItems[Index];
end;
function TPaintStages.Insert(Index: Integer): PPaintStage;
var
Count: Integer;
begin
if Index < 0 then Index := 0
else if Index > Length(FItems) then Index := Length(FItems);
Count := Length(FItems) - Index;
SetLength(FItems, Length(FItems) + 1);
if Count > 0 then
Move(FItems[Index], FItems[Index + 1], Count * SizeOf(TPaintStage));
Result := @FItems[Index];
with Result^ do
begin
DsgnTime := False;
RunTime := True;
Stage := 0;
Parameter := 0;
end;
end;
{ TCustomPaintBox32 }
{$IFDEF FPC}
procedure TCustomPaintBox32.CMInvalidate(var Message: TLMessage);
begin
if CustomRepaint and HandleAllocated then
PostMessage(Handle, LM_PAINT, 0, 0)
else
inherited;
end;
{$ELSE}
procedure TCustomPaintBox32.CMInvalidate(var Message: TMessage);
begin
if CustomRepaint and HandleAllocated then
// we might have invalid rects, so just go ahead without invalidating
// the whole client area...
PostMessage(Handle, WM_PAINT, 0, 0)
else
// no invalid rects, so just invalidate the whole client area...
inherited;
end;
{$ENDIF}
procedure TCustomPaintBox32.AssignTo(Dest: TPersistent);
begin
inherited AssignTo(Dest);
if Dest is TCustomPaintBox32 then
begin
FBuffer.Assign(TCustomPaintBox32(Dest).FBuffer);
TCustomPaintBox32(Dest).FBufferOversize := FBufferOversize;
TCustomPaintBox32(Dest).FBufferValid := FBufferValid;
TCustomPaintBox32(Dest).FRepaintMode := FRepaintMode;
TCustomPaintBox32(Dest).FInvalidRects := FInvalidRects;
TCustomPaintBox32(Dest).FForceFullRepaint := FForceFullRepaint;
TCustomPaintBox32(Dest).FOptions := FOptions;
TCustomPaintBox32(Dest).FOnGDIOverlay := FOnGDIOverlay;
TCustomPaintBox32(Dest).FOnMouseEnter := FOnMouseEnter;
TCustomPaintBox32(Dest).FOnMouseLeave := FOnMouseLeave;
end;
end;
procedure TCustomPaintBox32.CMMouseEnter(var Message: {$IFDEF FPC}TLMessage{$ELSE}TMessage{$ENDIF});
begin
inherited;
MouseEnter;
end;
procedure TCustomPaintBox32.CMMouseLeave(var Message: {$IFDEF FPC}TLMessage{$ELSE}TMessage{$ENDIF});
begin
MouseLeave;
inherited;
end;
constructor TCustomPaintBox32.Create(AOwner: TComponent);
begin
inherited;
FBuffer := TBitmap32.Create;
FBufferOversize := 40;
FForceFullRepaint := True;
FInvalidRects := TRectList.Create;
FRepaintOptimizer := DefaultRepaintOptimizerClass.Create(Buffer, InvalidRects);
{ Setting a initial size here will cause the control to crash under LCL }
{$IFNDEF FPC}
Height := 192;
Width := 192;
{$ENDIF}
end;
destructor TCustomPaintBox32.Destroy;
begin
FRepaintOptimizer.Free;
FInvalidRects.Free;
FBuffer.Free;
inherited;
end;
procedure TCustomPaintBox32.DoBufferResized(const OldWidth, OldHeight: Integer);
begin
if FRepaintOptimizer.Enabled then
FRepaintOptimizer.BufferResizedHandler(FBuffer.Width, FBuffer.Height);
end;
function TCustomPaintBox32.CustomRepaint: Boolean;
begin
Result := FRepaintOptimizer.Enabled and not FForceFullRepaint and
FRepaintOptimizer.UpdatesAvailable;
end;
procedure TCustomPaintBox32.DoPrepareInvalidRects;
begin
if FRepaintOptimizer.Enabled and not FForceFullRepaint then
FRepaintOptimizer.PerformOptimization;
end;
function TCustomPaintBox32.InvalidRectsAvailable: Boolean;
begin
Result := True;
end;
procedure TCustomPaintBox32.DoPaintBuffer;
begin
// force full repaint, this is necessary when Buffer is invalid and was never painted
// This will omit calculating the invalid rects, thus we paint everything.
if FForceFullRepaint then
begin
FForceFullRepaint := False;
FInvalidRects.Clear;
end
else
DoPrepareInvalidRects;
// descendants should override this method for painting operations,
// not the Paint method!!!
FBufferValid := True;
end;
procedure TCustomPaintBox32.DoPaintGDIOverlay;
begin
if Assigned(FOnGDIOverlay) then FOnGDIOverlay(Self);
end;
procedure TCustomPaintBox32.Flush;
begin
if (FBuffer.Handle <> 0) then
begin
Canvas.Lock;
try
FBuffer.Lock;
try
if (Canvas.Handle <> 0) then
with GetViewportRect do
BitBlt(Canvas.Handle, Left, Top, Right - Left, Bottom - Top,
FBuffer.Handle, 0, 0, SRCCOPY);
finally
FBuffer.Unlock;
end;
finally
Canvas.Unlock;
end;
end;
end;
procedure TCustomPaintBox32.Flush(const SrcRect: TRect);
var
R: TRect;
begin
if (FBuffer.Handle <> 0) then
begin
Canvas.Lock;
try
FBuffer.Lock;
try
R := GetViewPortRect;
if (Canvas.Handle <> 0) then
with SrcRect do
BitBlt(Canvas.Handle, Left + R.Left, Top + R.Top, Right - Left,
Bottom - Top, FBuffer.Handle, Left, Top, SRCCOPY);
finally
FBuffer.Unlock;
end;
finally
Canvas.Unlock;
end;
end;
end;
function TCustomPaintBox32.GetViewportRect: TRect;
begin
// returns position of the buffered area within the control bounds
// by default, the whole control is buffered
Result.Left := 0;
Result.Top := 0;
Result.Right := Width;
Result.Bottom := Height;
end;
procedure TCustomPaintBox32.Invalidate;
begin
FBufferValid := False;
inherited;
end;
procedure TCustomPaintBox32.ForceFullInvalidate;
begin
if FRepaintOptimizer.Enabled then FRepaintOptimizer.Reset;
FForceFullRepaint := True;
Invalidate;
end;
procedure TCustomPaintBox32.Loaded;
begin
FBufferValid := False;
inherited;
end;
procedure TCustomPaintBox32.MouseDown(Button: TMouseButton; Shift: TShiftState; X, Y: Integer);
begin
if (pboAutoFocus in Options) and CanFocus then SetFocus;
inherited;
end;
procedure TCustomPaintBox32.MouseEnter;
begin
FMouseInControl := True;
if Assigned(FOnMouseEnter) then
FOnMouseEnter(Self);
end;
procedure TCustomPaintBox32.MouseLeave;
begin
FMouseInControl := False;
if Assigned(FOnMouseLeave) then
FOnMouseLeave(Self);
end;
procedure TCustomPaintBox32.Paint;
begin
if not Assigned(Parent) then
Exit;
if FRepaintOptimizer.Enabled then
begin
FRepaintOptimizer.BeginPaint;
end;
if not FBufferValid then
begin
(FBuffer.Backend as IPaintSupport).ImageNeeded;
DoPaintBuffer;
(FBuffer.Backend as IPaintSupport).CheckPixmap;
end;
FBuffer.Lock;
with Canvas do
try
(FBuffer.Backend as IPaintSupport).DoPaint(FBuffer, FInvalidRects, Canvas, Self);
finally
FBuffer.Unlock;
end;
DoPaintGDIOverlay;
if FRepaintOptimizer.Enabled then
FRepaintOptimizer.EndPaint;
ResetInvalidRects;
FForceFullRepaint := False;
end;
procedure TCustomPaintBox32.ResetInvalidRects;
begin
FInvalidRects.Clear;
end;
procedure TCustomPaintBox32.Resize;
begin
ResizeBuffer;
BufferValid := False;
inherited;
end;
procedure TCustomPaintBox32.ResizeBuffer;
var
NewWidth, NewHeight, W, H: Integer;
OldWidth, OldHeight: Integer;
begin
// get the viewport parameters
with GetViewportRect do
begin
NewWidth := Right - Left;
NewHeight := Bottom - Top;
end;
if NewWidth < 0 then NewWidth := 0;
if NewHeight < 0 then NewHeight := 0;
W := FBuffer.Width;
if NewWidth > W then
W := NewWidth + FBufferOversize
else if NewWidth < W - FBufferOversize then
W := NewWidth;
if W < 1 then W := 1;
H := FBuffer.Height;
if NewHeight > H then
H := NewHeight + FBufferOversize
else if NewHeight < H - FBufferOversize then
H := NewHeight;
if H < 1 then H := 1;
if (W <> FBuffer.Width) or (H <> FBuffer.Height) then
begin
FBuffer.Lock;
OldWidth := Buffer.Width;
OldHeight := Buffer.Height;
FBuffer.SetSize(W, H);
FBuffer.Unlock;
DoBufferResized(OldWidth, OldHeight);
ForceFullInvalidate;
end;
end;
procedure TCustomPaintBox32.SetBounds(ALeft, ATop, AWidth, AHeight: Integer);
begin
inherited;
if csDesigning in ComponentState then ResizeBuffer;
FBufferValid := False;
end;
procedure TCustomPaintBox32.SetBufferOversize(Value: Integer);
begin
if Value < 0 then Value := 0;
if Value <> FBufferOversize then
begin
FBufferOversize := Value;
ResizeBuffer;
FBufferValid := False
end;
end;
procedure TCustomPaintBox32.WMEraseBkgnd(var Message: {$IFDEF FPC}TLmEraseBkgnd{$ELSE}TWmEraseBkgnd{$ENDIF});
begin
Message.Result := 1;
end;
procedure TCustomPaintBox32.WMGetDlgCode(var Msg: {$IFDEF FPC}TLMessage{$ELSE}TWmGetDlgCode{$ENDIF});
begin
with Msg do if pboWantArrowKeys in Options then
Result:= Result or DLGC_WANTARROWS
else
Result:= Result and not DLGC_WANTARROWS;
end;
procedure TCustomPaintBox32.WMPaint(var Message: {$IFDEF FPC}TLMPaint{$ELSE}TMessage{$ENDIF});
begin
if CustomRepaint then
begin
if InvalidRectsAvailable then
// BeginPaint deeper might set invalid clipping, so we call Paint here
// to force repaint of our invalid rects...
{$IFNDEF FPC}
Paint
{$ENDIF}
else
// no invalid rects available? Invalidate the whole client area
InvalidateRect(Handle, nil, False);
end;
{$IFDEF FPC}
{ On FPC we need to specify the name of the ancestor here }
inherited WMPaint(Message);
{$ELSE}
inherited;
{$ENDIF}
end;
procedure TCustomPaintBox32.DirectAreaUpdateHandler(Sender: TObject;
const Area: TRect; const Info: Cardinal);
begin
FInvalidRects.Add(Area);
if not(csCustomPaint in ControlState) then Repaint;
end;
procedure TCustomPaintBox32.SetRepaintMode(const Value: TRepaintMode);
begin
if Assigned(FRepaintOptimizer) then
begin
// setup event handler on change of area
if (Value = rmOptimizer) and not(Self is TCustomImage32) then
FBuffer.OnAreaChanged := FRepaintOptimizer.AreaUpdateHandler
else if Value = rmDirect then
FBuffer.OnAreaChanged := DirectAreaUpdateHandler
else
FBuffer.OnAreaChanged := nil;
FRepaintOptimizer.Enabled := Value = rmOptimizer;
FRepaintMode := Value;
Invalidate;
end;
end;
{ TPaintBox32 }
procedure TPaintBox32.DoPaintBuffer;
begin
if Assigned(FOnPaintBuffer) then FOnPaintBuffer(Self);
inherited;
end;
{ TCustomImage32 }
procedure TCustomImage32.BeginUpdate;
begin
// disable OnChange & OnChanging generation
Inc(FUpdateCount);
end;
procedure TCustomImage32.BitmapResized;
var
W, H: Integer;
begin
if AutoSize then
begin
W := Bitmap.Width;
H := Bitmap.Height;
if ScaleMode = smScale then
begin
W := Round(W * Scale);
H := Round(H * Scale);
end;
if AutoSize and (W > 0) and (H > 0) then SetBounds(Left, Top, W, H);
end;
if (FUpdateCount = 0) and Assigned(FOnBitmapResize) then FOnBitmapResize(Self);
InvalidateCache;
ForceFullInvalidate;
end;
procedure TCustomImage32.BitmapChanged(const Area: TRect);
begin
Changed;
end;
function TCustomImage32.BitmapToControl(const APoint: TPoint): TPoint;
begin
// convert coordinates from bitmap's ref. frame to control's ref. frame
UpdateCache;
with APoint do
begin
Result.X := Trunc(X * CachedScaleX + CachedShiftX);
Result.Y := Trunc(Y * CachedScaleY + CachedShiftY);
end;
end;
function TCustomImage32.BitmapToControl(const APoint: TFloatPoint): TFloatPoint;
begin
// subpixel precision version
UpdateCache;
with APoint do
begin
Result.X := X * CachedScaleX + CachedShiftX;
Result.Y := Y * CachedScaleY + CachedShiftY;
end;
end;
function TCustomImage32.CanAutoSize(var NewWidth, NewHeight: Integer): Boolean;
var
W, H: Integer;
begin
InvalidateCache;
Result := True;
W := Bitmap.Width;
H := Bitmap.Height;
if ScaleMode = smScale then
begin
W := Round(W * Scale);
H := Round(H * Scale);
end;
if not (csDesigning in ComponentState) or (W > 0) and (H > 0) then
begin
if Align in [alNone, alLeft, alRight] then NewWidth := W;
if Align in [alNone, alTop, alBottom] then NewHeight := H;
end;
end;
procedure TCustomImage32.Changed;
begin
if FUpdateCount = 0 then
begin
Invalidate;
if Assigned(FOnChange) then FOnChange(Self);
end;
end;
procedure TCustomImage32.Update(const Rect: TRect);
begin
if FRepaintOptimizer.Enabled then
FRepaintOptimizer.AreaUpdateHandler(Self, Rect, AREAINFO_RECT);
end;
procedure TCustomImage32.BitmapResizeHandler(Sender: TObject);
begin
BitmapResized;
end;
procedure TCustomImage32.BitmapChangeHandler(Sender: TObject);
begin
FRepaintOptimizer.Reset;
BitmapChanged(Bitmap.Boundsrect);
end;
procedure TCustomImage32.BitmapAreaChangeHandler(Sender: TObject; const Area: TRect; const Info: Cardinal);
var
T, R: TRect;
Width, Tx, Ty, I, J: Integer;
begin
if Sender = FBitmap then
begin
T := Area;
Width := Trunc(FBitmap.Resampler.Width) + 1;
InflateArea(T, Width, Width);
T.TopLeft := BitmapToControl(T.TopLeft);
T.BottomRight := BitmapToControl(T.BottomRight);
if FBitmapAlign <> baTile then
FRepaintOptimizer.AreaUpdateHandler(Self, T, AREAINFO_RECT)
else
begin
with CachedBitmapRect do
begin
Tx := Buffer.Width div Right;
Ty := Buffer.Height div Bottom;
for J := 0 to Ty do
for I := 0 to Tx do
begin
R := T;
OffsetRect(R, Right * I, Bottom * J);
FRepaintOptimizer.AreaUpdateHandler(Self, R, AREAINFO_RECT);
end;
end;
end;
end;
BitmapChanged(Area);
end;
procedure TCustomImage32.BitmapDirectAreaChangeHandler(Sender: TObject; const Area: TRect; const Info: Cardinal);
var
T, R: TRect;
Width, Tx, Ty, I, J: Integer;
begin
if Sender = FBitmap then
begin
T := Area;
Width := Trunc(FBitmap.Resampler.Width) + 1;
InflateArea(T, Width, Width);
T.TopLeft := BitmapToControl(T.TopLeft);
T.BottomRight := BitmapToControl(T.BottomRight);
if FBitmapAlign <> baTile then
InvalidRects.Add(T)
else
begin
with CachedBitmapRect do
begin
Tx := Buffer.Width div Right;
Ty := Buffer.Height div Bottom;
for J := 0 to Ty do
for I := 0 to Tx do
begin
R := T;
OffsetRect(R, Right * I, Bottom * J);
InvalidRects.Add(R);
end;
end;
end;
end;
if FUpdateCount = 0 then
begin
if not(csCustomPaint in ControlState) then Repaint;
if Assigned(FOnChange) then FOnChange(Self);
end;
end;
procedure TCustomImage32.LayerCollectionChangeHandler(Sender: TObject);
begin
Changed;
end;
procedure TCustomImage32.LayerCollectionGDIUpdateHandler(Sender: TObject);
begin
Paint;
end;
procedure TCustomImage32.LayerCollectionGetViewportScaleHandler(Sender: TObject;
out ScaleX, ScaleY: TFloat);
begin
UpdateCache;
ScaleX := CachedScaleX;
ScaleY := CachedScaleY;
end;
procedure TCustomImage32.LayerCollectionGetViewportShiftHandler(Sender: TObject;
out ShiftX, ShiftY: TFloat);
begin
UpdateCache;
ShiftX := CachedShiftX;
ShiftY := CachedShiftY;
end;
function TCustomImage32.ControlToBitmap(const APoint: TPoint): TPoint;
begin
// convert point coords from control's ref. frame to bitmap's ref. frame
// the coordinates are not clipped to bitmap image boundary
UpdateCache;
with APoint do
begin
if (CachedRecScaleX = 0) then
Result.X := High(Result.X)
else
Result.X := Floor((X - CachedShiftX) * CachedRecScaleX);
if (CachedRecScaleY = 0) then
Result.Y := High(Result.Y)
else
Result.Y := Floor((Y - CachedShiftY) * CachedRecScaleY);
end;
end;
function TCustomImage32.ControlToBitmap(const APoint: TFloatPoint): TFloatPoint;
begin
// subpixel precision version
UpdateCache;
with APoint do
begin
if (CachedRecScaleX = 0) then
Result.X := MaxInt
else
Result.X := (X - CachedShiftX) * CachedRecScaleX;
if (CachedRecScaleY = 0) then
Result.Y := MaxInt
else
Result.Y := (Y - CachedShiftY) * CachedRecScaleY;
end;
end;
constructor TCustomImage32.Create(AOwner: TComponent);
begin
inherited;
ControlStyle := [csAcceptsControls, csCaptureMouse, csClickEvents,
csDoubleClicks, csReplicatable, csOpaque];
FBitmap := TBitmap32.Create;
FBitmap.OnResize := BitmapResizeHandler;
FLayers := TLayerCollection.Create(Self);
with TLayerCollectionAccess(FLayers) do
begin
OnChange := LayerCollectionChangeHandler;
OnGDIUpdate := LayerCollectionGDIUpdateHandler;
OnGetViewportScale := LayerCollectionGetViewportScaleHandler;
OnGetViewportShift := LayerCollectionGetViewportShiftHandler;
end;
FRepaintOptimizer.RegisterLayerCollection(FLayers);
RepaintMode := rmFull;
FPaintStages := TPaintStages.Create;
FScaleX := 1;
FScaleY := 1;
SetXForm(0, 0, 1, 1);
InitDefaultStages;
end;
procedure TCustomImage32.DblClick;
begin
Layers.MouseListener := nil;
MouseUp(mbLeft, [], 0, 0);
inherited;
end;
destructor TCustomImage32.Destroy;
begin
BeginUpdate;
FPaintStages.Free;
FRepaintOptimizer.UnregisterLayerCollection(FLayers);
FLayers.Free;
FBitmap.Free;
inherited;
end;
procedure TCustomImage32.DoInitStages;
begin
if Assigned(FOnInitStages) then FOnInitStages(Self);
end;
procedure TCustomImage32.DoPaintBuffer;
var
PaintStageHandlerCount: Integer;
I, J: Integer;
DT, RT: Boolean;
begin
if FRepaintOptimizer.Enabled then
FRepaintOptimizer.BeginPaintBuffer;
UpdateCache;
SetLength(FPaintStageHandlers, FPaintStages.Count);
SetLength(FPaintStageNum, FPaintStages.Count);
PaintStageHandlerCount := 0;
DT := csDesigning in ComponentState;
RT := not DT;
// compile list of paintstage handler methods
for I := 0 to FPaintStages.Count - 1 do
begin
with FPaintStages[I]^ do
if (DsgnTime and DT) or (RunTime and RT) then
begin
FPaintStageNum[PaintStageHandlerCount] := I;
case Stage of
PST_CUSTOM: FPaintStageHandlers[PaintStageHandlerCount] := ExecCustom;
PST_CLEAR_BUFFER: FPaintStageHandlers[PaintStageHandlerCount] := ExecClearBuffer;
PST_CLEAR_BACKGND: FPaintStageHandlers[PaintStageHandlerCount] := ExecClearBackgnd;
PST_DRAW_BITMAP: FPaintStageHandlers[PaintStageHandlerCount] := ExecDrawBitmap;
PST_DRAW_LAYERS: FPaintStageHandlers[PaintStageHandlerCount] := ExecDrawLayers;
PST_CONTROL_FRAME: FPaintStageHandlers[PaintStageHandlerCount] := ExecControlFrame;
PST_BITMAP_FRAME: FPaintStageHandlers[PaintStageHandlerCount] := ExecBitmapFrame;
else
Dec(PaintStageHandlerCount); // this should not happen .
end;
Inc(PaintStageHandlerCount);
end;
end;
Buffer.BeginUpdate;
if FInvalidRects.Count = 0 then
begin
Buffer.ClipRect := GetViewportRect;
for I := 0 to PaintStageHandlerCount - 1 do
FPaintStageHandlers[I](Buffer, FPaintStageNum[I]);
end
else
begin
for J := 0 to FInvalidRects.Count - 1 do
begin
Buffer.ClipRect := FInvalidRects[J]^;
for I := 0 to PaintStageHandlerCount - 1 do
FPaintStageHandlers[I](Buffer, FPaintStageNum[I]);
end;
Buffer.ClipRect := GetViewportRect;
end;
Buffer.EndUpdate;
if FRepaintOptimizer.Enabled then
FRepaintOptimizer.EndPaintBuffer;
// avoid calling inherited, we have a totally different behaviour here...
FBufferValid := True;
end;
procedure TCustomImage32.DoPaintGDIOverlay;
var
I: Integer;
begin
for I := 0 to Layers.Count - 1 do
if (Layers[I].LayerOptions and LOB_GDI_OVERLAY) <> 0 then
TLayerAccess(Layers[I]).PaintGDI(Canvas);
inherited;
end;
procedure TCustomImage32.DoScaleChange;
begin
if Assigned(FOnScaleChange) then FOnScaleChange(Self);
end;
procedure TCustomImage32.EndUpdate;
begin
// re-enable OnChange & OnChanging generation
Dec(FUpdateCount);
Assert(FUpdateCount >= 0, 'Unpaired EndUpdate call');
end;
procedure TCustomImage32.ExecBitmapFrame(Dest: TBitmap32; StageNum: Integer);
begin
Dest.Canvas.DrawFocusRect(CachedBitmapRect);
end;
procedure TCustomImage32.ExecClearBackgnd(Dest: TBitmap32; StageNum: Integer);
var
C: TColor32;
I: Integer;
begin
C := Color32(Color);
if FInvalidRects.Count > 0 then
begin
for I := 0 to FInvalidRects.Count - 1 do
with FInvalidRects[I]^ do
Dest.FillRectS(Left, Top, Right, Bottom, C);
end
else
begin
if ((Bitmap.Empty) or (Bitmap.DrawMode <> dmOpaque)) and assigned(Dest) then
Dest.Clear(C)
else
with CachedBitmapRect do
begin
if (Left > 0) or (Right < Self.Width) or (Top > 0) or (Bottom < Self.Height) and
not (BitmapAlign = baTile) then
begin
// clean only the part of the buffer lying around image edges
Dest.FillRectS(0, 0, Self.Width, Top, C); // top
Dest.FillRectS(0, Bottom, Self.Width, Self.Height, C); // bottom
Dest.FillRectS(0, Top, Left, Bottom, C); // left
Dest.FillRectS(Right, Top, Self.Width, Bottom, C); // right
end;
end;
end;
end;
procedure TCustomImage32.ExecClearBuffer(Dest: TBitmap32; StageNum: Integer);
begin
Dest.Clear(Color32(Color));
end;
procedure TCustomImage32.ExecControlFrame(Dest: TBitmap32; StageNum: Integer);
begin
DrawFocusRect(Dest.Handle, Rect(0, 0, Width, Height));
end;
procedure TCustomImage32.ExecCustom(Dest: TBitmap32; StageNum: Integer);
begin
if Assigned(FOnPaintStage) then FOnPaintStage(Self, Dest, StageNum);
end;
procedure TCustomImage32.ExecDrawBitmap(Dest: TBitmap32; StageNum: Integer);
var
I, J, Tx, Ty: Integer;
R: TRect;
begin
if Bitmap.Empty or IsRectEmpty(CachedBitmapRect) then Exit;
Bitmap.Lock;
try
if BitmapAlign <> baTile then Bitmap.DrawTo(Dest, CachedBitmapRect)
else with CachedBitmapRect do
begin
Tx := Dest.Width div Right;
Ty := Dest.Height div Bottom;
for J := 0 to Ty do
for I := 0 to Tx do
begin
R := CachedBitmapRect;
OffsetRect(R, Right * I, Bottom * J);
Bitmap.DrawTo(Dest, R);
end;
end;
finally
Bitmap.Unlock;
end;
end;
procedure TCustomImage32.ExecDrawLayers(Dest: TBitmap32; StageNum: Integer);
var
I: Integer;
Mask: Cardinal;
begin
Mask := PaintStages[StageNum]^.Parameter;
for I := 0 to Layers.Count - 1 do
if (Layers.Items[I].LayerOptions and Mask) <> 0 then
TLayerAccess(Layers.Items[I]).DoPaint(Dest);
end;
function TCustomImage32.GetBitmapRect: TRect;
var
Size: TSize;
begin
if Bitmap.Empty then
with Result do
begin
Left := 0;
Right := 0;
Top := 0;
Bottom := 0;
end
else
begin
Size := GetBitmapSize;
Result := Rect(0, 0, Size.Cx, Size.Cy);
if BitmapAlign = baCenter then
OffsetRect(Result, (Width - Size.Cx) div 2, (Height - Size.Cy) div 2)
else if BitmapAlign = baCustom then
OffsetRect(Result, Round(OffsetHorz), Round(OffsetVert));
end;
end;
function TCustomImage32.GetBitmapSize: TSize;
var
Mode: TScaleMode;
ViewportWidth, ViewportHeight: Integer;
RScaleX, RScaleY: TFloat;
begin
// with Result do
begin
if Bitmap.Empty or (Width = 0) or (Height = 0) then
begin
Result.Cx := 0;
Result.Cy := 0;
Exit;
end;
with GetViewportRect do
begin
ViewportWidth := Right - Left;
ViewportHeight := Bottom - Top;
end;
// check for optimal modes as these are compounds of the other modes.
case ScaleMode of
smOptimal:
if (Bitmap.Width > ViewportWidth) or (Bitmap.Height > ViewportHeight) then
Mode := smResize
else
Mode := smNormal;
smOptimalScaled:
if (Round(Bitmap.Width * ScaleX) > ViewportWidth) or
(Round(Bitmap.Height * ScaleY) > ViewportHeight) then
Mode := smResize
else
Mode := smScale;
else
Mode := ScaleMode;
end;
case Mode of
smNormal:
begin
Result.Cx := Bitmap.Width;
Result.Cy := Bitmap.Height;
end;
smStretch:
begin
Result.Cx := ViewportWidth;
Result.Cy := ViewportHeight;
end;
smResize:
begin
Result.Cx := Bitmap.Width;
Result.Cy := Bitmap.Height;
RScaleX := ViewportWidth / Result.Cx;
RScaleY := ViewportHeight / Result.Cy;
if RScaleX >= RScaleY then
begin
Result.Cx := Round(Result.Cx * RScaleY);
Result.Cy := ViewportHeight;
end
else
begin
Result.Cx := ViewportWidth;
Result.Cy := Round(Result.Cy * RScaleX);
end;
end;
else // smScale
begin
Result.Cx := Round(Bitmap.Width * ScaleX);
Result.Cy := Round(Bitmap.Height * ScaleY);
end;
end;
if Result.Cx <= 0 then Result.Cx := 0;
if Result.Cy <= 0 then Result.Cy := 0;
end;
end;
function TCustomImage32.GetOnPixelCombine: TPixelCombineEvent;
begin
Result := FBitmap.OnPixelCombine;
end;
procedure TCustomImage32.InitDefaultStages;
begin
// background
with PaintStages.Add^ do
begin
DsgnTime := True;
RunTime := True;
Stage := PST_CLEAR_BACKGND;
end;
// control frame
with PaintStages.Add^ do
begin
DsgnTime := True;
RunTime := False;
Stage := PST_CONTROL_FRAME;
end;
// bitmap
with PaintStages.Add^ do
begin
DsgnTime := True;
RunTime := True;
Stage := PST_DRAW_BITMAP;
end;
// bitmap frame
with PaintStages.Add^ do
begin
DsgnTime := True;
RunTime := False;
Stage := PST_BITMAP_FRAME;
end;
// layers
with PaintStages.Add^ do
begin
DsgnTime := True;
RunTime := True;
Stage := PST_DRAW_LAYERS;
Parameter := LOB_VISIBLE;
end;
end;
procedure TCustomImage32.Invalidate;
begin
BufferValid := False;
CacheValid := False;
inherited;
end;
procedure TCustomImage32.InvalidateCache;
begin
if FRepaintOptimizer.Enabled then FRepaintOptimizer.Reset;
CacheValid := False;
end;
procedure TCustomImage32.Loaded;
begin
inherited;
DoInitStages;
end;
procedure TCustomImage32.MouseDown(Button: TMouseButton; Shift: TShiftState; X, Y: Integer);
var
Layer: TCustomLayer;
begin
inherited;
if TabStop and CanFocus then SetFocus;
if Layers.MouseEvents then
Layer := TLayerCollectionAccess(Layers).MouseDown(Button, Shift, X, Y)
else
Layer := nil;
// lock the capture only if mbLeft was pushed or any mouse listener was activated
if (Button = mbLeft) or (TLayerCollectionAccess(Layers).MouseListener <> nil) then
MouseCapture := True;
MouseDown(Button, Shift, X, Y, Layer);
end;
procedure TCustomImage32.MouseMove(Shift: TShiftState; X, Y: Integer);
var
Layer: TCustomLayer;
begin
inherited;
if Layers.MouseEvents then
Layer := TLayerCollectionAccess(Layers).MouseMove(Shift, X, Y)
else
Layer := nil;
MouseMove(Shift, X, Y, Layer);
end;
procedure TCustomImage32.MouseUp(Button: TMouseButton; Shift: TShiftState; X, Y: Integer);
var
Layer: TCustomLayer;
begin
if Layers.MouseEvents then
Layer := TLayerCollectionAccess(Layers).MouseUp(Button, Shift, X, Y)
else
Layer := nil;
// unlock the capture using same criteria as was used to acquire it
if (Button = mbLeft) or (TLayerCollectionAccess(Layers).MouseListener <> nil) then
MouseCapture := False;
MouseUp(Button, Shift, X, Y, Layer);
end;
procedure TCustomImage32.MouseDown(Button: TMouseButton;
Shift: TShiftState; X, Y: Integer; Layer: TCustomLayer);
begin
if Assigned(FOnMouseDown) then FOnMouseDown(Self, Button, Shift, X, Y, Layer);
end;
procedure TCustomImage32.MouseMove(Shift: TShiftState; X, Y: Integer;
Layer: TCustomLayer);
begin
if Assigned(FOnMouseMove) then FOnMouseMove(Self, Shift, X, Y, Layer);
end;
procedure TCustomImage32.MouseUp(Button: TMouseButton; Shift: TShiftState;
X, Y: Integer; Layer: TCustomLayer);
begin
if Assigned(FOnMouseUp) then FOnMouseUp(Self, Button, Shift, X, Y, Layer);
end;
procedure TCustomImage32.MouseLeave;
begin
if (Layers.MouseEvents) and (Layers.MouseListener = nil) then
Screen.Cursor := crDefault;
inherited;
end;
procedure TCustomImage32.PaintTo(Dest: TBitmap32; DestRect: TRect);
var
OldRepaintMode: TRepaintMode;
I: Integer;
begin
if not assigned(Dest)then exit;
OldRepaintMode := RepaintMode;
RepaintMode := rmFull;
CachedBitmapRect := DestRect;
with CachedBitmapRect do
begin
if (Right - Left <= 0) or (Bottom - Top <= 0) or Bitmap.Empty then
SetXForm(0, 0, 1, 1)
else
SetXForm(Left, Top, (Right - Left) / Bitmap.Width, (Bottom - Top) / Bitmap.Height);
end;
CacheValid := True;
PaintToMode := True;
try
for I := 0 to FPaintStages.Count - 1 do
with FPaintStages[I]^ do
if RunTime then
case Stage of
PST_CUSTOM: ExecCustom(Dest, I);
PST_CLEAR_BUFFER: ExecClearBuffer(Dest, I);
PST_CLEAR_BACKGND: ExecClearBackgnd(Dest, I);
PST_DRAW_BITMAP: ExecDrawBitmap(Dest, I);
PST_DRAW_LAYERS: ExecDrawLayers(Dest, I);
PST_CONTROL_FRAME: ExecControlFrame(Dest, I);
PST_BITMAP_FRAME: ExecBitmapFrame(Dest, I);
end;
finally
PaintToMode := False;
end;
CacheValid := False;
RepaintMode := OldRepaintMode;
end;
procedure TCustomImage32.Resize;
begin
InvalidateCache;
inherited;
end;
procedure TCustomImage32.SetBitmap(Value: TBitmap32);
begin
InvalidateCache;
FBitmap.Assign(Value);
end;
procedure TCustomImage32.SetBitmapAlign(Value: TBitmapAlign);
begin
InvalidateCache;
FBitmapAlign := Value;
Changed;
end;
procedure TCustomImage32.SetLayers(Value: TLayerCollection);
begin
FLayers.Assign(Value);
end;
procedure TCustomImage32.SetOffsetHorz(Value: TFloat);
begin
if Value <> FOffsetHorz then
begin
InvalidateCache;
FOffsetHorz := Value;
Changed;
end;
end;
procedure TCustomImage32.SetOffsetVert(Value: TFloat);
begin
if Value <> FOffsetVert then
begin
FOffsetVert := Value;
InvalidateCache;
Changed;
end;
end;
procedure TCustomImage32.SetOnPixelCombine(Value: TPixelCombineEvent);
begin
FBitmap.OnPixelCombine := Value;
Changed;
end;
procedure TCustomImage32.SetScale(Value: TFloat);
begin
if Value < 0.001 then Value := 0.001;
if Value <> FScaleX then
begin
InvalidateCache;
FScaleX := Value;
FScaleY := Value;
CachedScaleX := FScaleX;
CachedScaleY := FScaleY;
CachedRecScaleX := 1 / Value;
CachedRecScaleY := 1 / Value;
DoScaleChange;
Changed;
end;
end;
procedure TCustomImage32.SetScaleX(Value: TFloat);
begin
if Value < 0.001 then Value := 0.001;
if Value <> FScaleX then
begin
InvalidateCache;
FScaleX := Value;
CachedScaleX := Value;
CachedRecScaleX := 1 / Value;
DoScaleChange;
Changed;
end;
end;
procedure TCustomImage32.SetScaleY(Value: TFloat);
begin
if Value < 0.001 then Value := 0.001;
if Value <> FScaleY then
begin
InvalidateCache;
FScaleY := Value;
CachedScaleY := Value;
CachedRecScaleY := 1 / Value;
DoScaleChange;
Changed;
end;
end;
procedure TCustomImage32.SetScaleMode(Value: TScaleMode);
begin
if Value <> FScaleMode then
begin
InvalidateCache;
FScaleMode := Value;
Changed;
end;
end;
procedure TCustomImage32.SetupBitmap(DoClear: Boolean = False; ClearColor: TColor32 = $FF000000);
begin
FBitmap.BeginUpdate;
with GetViewPortRect do
FBitmap.SetSize(Right - Left, Bottom - Top);
if DoClear then FBitmap.Clear(ClearColor);
FBitmap.EndUpdate;
InvalidateCache;
Changed;
end;
procedure TCustomImage32.SetXForm(ShiftX, ShiftY, ScaleX, ScaleY: TFloat);
begin
CachedShiftX := ShiftX;
CachedShiftY := ShiftY;
CachedScaleX := ScaleX;
CachedScaleY := ScaleY;
if (ScaleX <> 0) then
CachedRecScaleX := 1 / ScaleX
else
CachedRecScaleX := 0;
if (ScaleY <> 0) then
CachedRecScaleY := 1 / ScaleY
else
CachedRecScaleY := 0;
end;
procedure TCustomImage32.UpdateCache;
begin
if CacheValid then Exit;
CachedBitmapRect := GetBitmapRect;
if Bitmap.Empty then
SetXForm(0, 0, 1, 1)
else
SetXForm(
CachedBitmapRect.Left, CachedBitmapRect.Top,
(CachedBitmapRect.Right - CachedBitmapRect.Left) / Bitmap.Width,
(CachedBitmapRect.Bottom - CachedBitmapRect.Top) / Bitmap.Height
);
CacheValid := True;
end;
function TCustomImage32.InvalidRectsAvailable: Boolean;
begin
// avoid calling inherited, we have a totally different behaviour here...
DoPrepareInvalidRects;
Result := FInvalidRects.Count > 0;
end;
procedure TCustomImage32.SetRepaintMode(const Value: TRepaintMode);
begin
inherited;
case Value of
rmOptimizer:
begin
FBitmap.OnAreaChanged := BitmapAreaChangeHandler;
FBitmap.OnChange := nil;
end;
rmDirect:
begin
FBitmap.OnAreaChanged := BitmapDirectAreaChangeHandler;
FBitmap.OnChange := nil;
end;
else
FBitmap.OnAreaChanged := nil;
FBitmap.OnChange := BitmapChangeHandler;
end;
end;
{ TIVScrollProperties }
function TIVScrollProperties.GetIncrement: Integer;
begin
Result := Round(TCustomRangeBar(Master).Increment);
end;
function TIVScrollProperties.GetSize: Integer;
begin
Result := ImgView.FScrollBarSize;
end;
function TIVScrollProperties.GetVisibility: TScrollbarVisibility;
begin
Result := ImgView.FScrollBarVisibility;
end;
procedure TIVScrollProperties.SetIncrement(Value: Integer);
begin
TCustomRangeBar(Master).Increment := Value;
TCustomRangeBar(Slave).Increment := Value;
end;
procedure TIVScrollProperties.SetSize(Value: Integer);
begin
ImgView.FScrollBarSize := Value;
ImgView.AlignAll;
ImgView.UpdateImage;
end;
procedure TIVScrollProperties.SetVisibility(const Value: TScrollbarVisibility);
begin
if Value <> ImgView.FScrollBarVisibility then
begin
ImgView.FScrollBarVisibility := Value;
ImgView.Resize;
end;
end;
{ TCustomImgView32 }
procedure TCustomImgView32.AlignAll;
var
ScrollbarVisible: Boolean;
begin
if (Width > 0) and (Height > 0) then
with GetViewportRect do
begin
ScrollbarVisible := GetScrollBarsVisible;
if Assigned(HScroll) then
begin
HScroll.BoundsRect := Rect(Left, Bottom, Right, Self.Height);
HScroll.Visible := ScrollbarVisible;
HScroll.Repaint;
end;
if Assigned(VScroll) then
begin
VScroll.BoundsRect := Rect(Right, Top, Self.Width, Bottom);
VScroll.Visible := ScrollbarVisible;
VScroll.Repaint;
end;
end;
end;
procedure TCustomImgView32.BitmapResized;
begin
inherited;
UpdateScrollBars;
if Centered then
ScrollToCenter(Bitmap.Width div 2, Bitmap.Height div 2)
else
begin
HScroll.Position := 0;
VScroll.Position := 0;
UpdateImage;
end;
end;
constructor TCustomImgView32.Create(AOwner: TComponent);
begin
inherited;
FScrollBarSize := GetSystemMetrics(SM_CYHSCROLL);
HScroll := TCustomRangeBar.Create(Self);
VScroll := TCustomRangeBar.Create(Self);
with HScroll do
begin
HScroll.Parent := Self;
BorderStyle := bsNone;
Centered := True;
OnUserChange := ScrollHandler;
end;
with VScroll do
begin
Parent := Self;
BorderStyle := bsNone;
Centered := True;
Kind := sbVertical;
OnUserChange := ScrollHandler;
end;
FCentered := True;
ScaleMode := smScale;
BitmapAlign := baCustom;
with GetViewportRect do
begin
OldSzX := Right - Left;
OldSzY := Bottom - Top;
end;
FScrollBars := TIVScrollProperties.Create;
FScrollBars.ImgView := Self;
FScrollBars.Master := HScroll;
FScrollBars.Slave := VScroll;
AlignAll;
end;
destructor TCustomImgView32.Destroy;
begin
FreeAndNil(FScrollBars);
inherited;
end;
procedure TCustomImgView32.DoDrawSizeGrip(R: TRect);
begin
{$IFDEF Windows}
if USE_THEMES then
begin
Canvas.Brush.Color := clBtnFace;
Canvas.FillRect(R);
DrawThemeBackground(SCROLLBAR_THEME, Canvas.Handle, SBP_SIZEBOX, SZB_RIGHTALIGN, R, nil);
end
else
DrawFrameControl(Canvas.Handle, R, DFC_SCROLL, DFCS_SCROLLSIZEGRIP)
{$ENDIF}
end;
procedure TCustomImgView32.DoScaleChange;
begin
inherited;
InvalidateCache;
UpdateScrollBars;
UpdateImage;
Invalidate;
end;
procedure TCustomImgView32.DoScroll;
begin
if Assigned(FOnScroll) then FOnScroll(Self);
end;
function TCustomImgView32.GetScrollBarSize: Integer;
begin
if GetScrollBarsVisible then
begin
Result := FScrollBarSize;
if Result = 0 then Result := GetSystemMetrics(SM_CYHSCROLL);
end
else
Result := 0;
end;
function TCustomImgView32.GetScrollBarsVisible: Boolean;
begin
Result := True;
if Assigned(FScrollBars) and Assigned(HScroll) and Assigned(VScroll) then
case FScrollBars.Visibility of
svAlways:
Result := True;
svHidden:
Result := False;
svAuto:
Result := (HScroll.Range > (TRangeBarAccess(HScroll).EffectiveWindow + VScroll.Width)) or
(VScroll.Range > (TRangeBarAccess(VScroll).EffectiveWindow + HScroll.Height));
end;
end;
function TCustomImgView32.GetSizeGripRect: TRect;
var
Sz: Integer;
begin
Sz := GetScrollBarSize;
if not Assigned(Parent) then
Result := BoundsRect
else
Result := ClientRect;
with Result do
begin
Left := Right - Sz;
Top := Bottom - Sz;
end;
end;
function TCustomImgView32.GetViewportRect: TRect;
var
Sz: Integer;
begin
Result := Rect(0, 0, Width, Height);
Sz := GetScrollBarSize;
Dec(Result.Right, Sz);
Dec(Result.Bottom, Sz);
end;
function TCustomImgView32.IsSizeGripVisible: Boolean;
var
P: TWinControl;
begin
case SizeGrip of
sgAuto:
begin
Result := False;
if Align <> alClient then Exit;
P := Parent;
while True do
begin
if P is TCustomForm then
begin
Result := True;
Break;
end
else if not Assigned(P) or (P.Align <> alClient) then Exit;
P := P.Parent;
end;
end;
sgNone: Result := False
else { sgAlways }
Result := True;
end;
end;
procedure TCustomImgView32.Loaded;
begin
AlignAll;
Invalidate;
UpdateScrollBars;
if Centered then with Bitmap do ScrollToCenter(Width div 2, Height div 2);
inherited;
end;
procedure TCustomImgView32.MouseDown(Button: TMouseButton; Shift: TShiftState; X, Y: Integer);
{$IFNDEF PLATFORM_INDEPENDENT}
var
Action: Cardinal;
Msg: TMessage;
P: TPoint;
{$ENDIF}
begin
{$IFNDEF PLATFORM_INDEPENDENT}
if IsSizeGripVisible and (Owner is TCustomForm) then
begin
P.X := X; P.Y := Y;
if PtInRect(GetSizeGripRect, P) then
begin
Action := HTBOTTOMRIGHT;
Application.ProcessMessages;
Msg.Msg := WM_NCLBUTTONDOWN;
Msg.WParam := Action;
SetCaptureControl(nil);
with Msg do SendMessage(TCustomForm(Owner).Handle, Msg, wParam, lParam);
Exit;
end;
end;
{$ENDIF}
inherited;
end;
procedure TCustomImgView32.MouseMove(Shift: TShiftState; X, Y: Integer);
var
P: TPoint;
begin
inherited;
if IsSizeGripVisible then
begin
P.X := X; P.Y := Y;
if PtInRect(GetSizeGripRect, P) then Screen.Cursor := crSizeNWSE;
end;
end;
procedure TCustomImgView32.Paint;
begin
if not Assigned(Parent) then
Exit;
if IsSizeGripVisible then
DoDrawSizeGrip(GetSizeGripRect)
else
begin
Canvas.Brush.Color := clBtnFace;
Canvas.FillRect(GetSizeGripRect);
end;
inherited;
end;
procedure TCustomImgView32.Resize;
begin
AlignAll;
if Assigned(Parent) then
begin
if IsSizeGripVisible then
DoDrawSizeGrip(GetSizeGripRect)
else
begin
Canvas.Brush.Color := clBtnFace;
Canvas.FillRect(GetSizeGripRect);
end;
end;
InvalidateCache;
UpdateScrollBars;
UpdateImage;
Invalidate;
inherited;
end;
procedure TCustomImgView32.Scroll(Dx, Dy: Integer);
begin
DisableScrollUpdate := True;
HScroll.Position := HScroll.Position + Dx;
VScroll.Position := VScroll.Position + Dy;
DisableScrollUpdate := False;
UpdateImage;
end;
procedure TCustomImgView32.ScrollHandler(Sender: TObject);
begin
if DisableScrollUpdate then Exit;
if Sender = HScroll then HScroll.Repaint;
if Sender = VScroll then VScroll.Repaint;
UpdateImage;
DoScroll;
Repaint;
end;
procedure TCustomImgView32.ScrollToCenter(X, Y: Integer);
var
ScaledDOversize: Integer;
begin
DisableScrollUpdate := True;
AlignAll;
ScaledDOversize := Round(FOversize * Scale);
with GetViewportRect do
begin
HScroll.Position := X * Scale - (Right - Left) * 0.5 + ScaledDOversize;
VScroll.Position := Y * Scale - (Bottom - Top) * 0.5 + ScaledDOversize;
end;
DisableScrollUpdate := False;
UpdateImage;
end;
procedure TCustomImgView32.Recenter;
begin
InvalidateCache;
HScroll.Centered := FCentered;
VScroll.Centered := FCentered;
UpdateScrollBars;
UpdateImage;
if FCentered then
with Bitmap do
ScrollToCenter(Width div 2, Height div 2)
else
ScrollToCenter(0, 0);
end;
procedure TCustomImgView32.SetCentered(Value: Boolean);
begin
FCentered := Value;
Recenter;
end;
procedure TCustomImgView32.SetOverSize(const Value: Integer);
begin
if Value <> FOverSize then
begin
FOverSize := Value;
Invalidate;
end;
end;
procedure TCustomImgView32.SetScrollBars(Value: TIVScrollProperties);
begin
FScrollBars.Assign(Value);
end;
procedure TCustomImgView32.SetSizeGrip(Value: TSizeGripStyle);
begin
if Value <> FSizeGrip then
begin
FSizeGrip := Value;
Invalidate;
end;
end;
procedure TCustomImgView32.UpdateImage;
var
Sz: TSize;
W, H: Integer;
ScaledOversize: Integer;
begin
Sz := GetBitmapSize;
ScaledOversize := Round(FOversize * Scale);
with GetViewportRect do
begin
W := Right - Left;
H := Bottom - Top;
end;
BeginUpdate;
if not Centered then
begin
OffsetHorz := -HScroll.Position + ScaledOversize;
OffsetVert := -VScroll.Position + ScaledOversize;
end
else
begin
if W > Sz.Cx + 2 * ScaledOversize then // Viewport is bigger than scaled Bitmap
OffsetHorz := (W - Sz.Cx) / 2
else
OffsetHorz := -HScroll.Position + ScaledOversize;
if H > Sz.Cy + 2 * ScaledOversize then // Viewport is bigger than scaled Bitmap
OffsetVert := (H - Sz.Cy) / 2
else
OffsetVert := -VScroll.Position + ScaledOversize;
end;
InvalidateCache;
EndUpdate;
Changed;
end;
procedure TCustomImgView32.UpdateScrollBars;
var
Sz: TSize;
ScaledDOversize: Integer;
begin
if Assigned(HScroll) and Assigned(VScroll) then
begin
Sz := GetBitmapSize;
ScaledDOversize := Round(2 * FOversize * Scale);
HScroll.Range := Sz.Cx + ScaledDOversize;
VScroll.Range := Sz.Cy + ScaledDOversize;
// call AlignAll for Visibility svAuto, because the ranges of the scrollbars
// may have just changed, thus we need to update the visibility of the scrollbars:
if FScrollBarVisibility = svAuto then AlignAll;
end;
end;
procedure TCustomImgView32.SetScaleMode(Value: TScaleMode);
begin
inherited;
Recenter;
end;
{ TBitmap32Item }
procedure TBitmap32Item.AssignTo(Dest: TPersistent);
begin
if Dest is TBitmap32Item then
TBitmap32Item(Dest).Bitmap.Assign(Bitmap)
else
inherited;
end;
constructor TBitmap32Item.Create(Collection: TCollection);
begin
inherited;
FBitmap := TBitmap32.Create;
end;
destructor TBitmap32Item.Destroy;
begin
FBitmap.Free;
inherited;
end;
procedure TBitmap32Item.SetBitmap(ABitmap: TBitmap32);
begin
FBitmap.Assign(ABitmap)
end;
{ TBitmap32Collection }
function TBitmap32Collection.Add: TBitmap32Item;
begin
Result := TBitmap32Item(inherited Add);
end;
constructor TBitmap32Collection.Create(AOwner: TPersistent; ItemClass: TBitmap32ItemClass);
begin
inherited Create(ItemClass);
FOwner := AOwner;
end;
function TBitmap32Collection.GetItem(Index: Integer): TBitmap32Item;
begin
Result := TBitmap32Item(inherited GetItem(Index));
end;
function TBitmap32Collection.GetOwner: TPersistent;
begin
Result := FOwner;
end;
procedure TBitmap32Collection.SetItem(Index: Integer; Value: TBitmap32Item);
begin
inherited SetItem(Index, Value);
end;
{ TBitmap32List }
constructor TBitmap32List.Create(AOwner: TComponent);
begin
inherited;
FBitmap32Collection := TBitmap32Collection.Create(Self, TBitmap32Item);
end;
destructor TBitmap32List.Destroy;
begin
FBitmap32Collection.Free;
inherited;
end;
function TBitmap32List.GetBitmap(Index: Integer): TBitmap32;
begin
Result := FBitmap32Collection.Items[Index].Bitmap;
end;
procedure TBitmap32List.SetBitmap(Index: Integer; Value: TBitmap32);
begin
FBitmap32Collection.Items[Index].Bitmap := Value;
end;
procedure TBitmap32List.SetBitmap32Collection(Value: TBitmap32Collection);
begin
FBitmap32Collection := Value;
end;
end.